Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
Quote from: Daisy on March 08, 2024, 02:40:03 pmAny news on this? ^^ i feel like your mod would break the fft world in replayability <3
Quote from: Bathalas on March 07, 2024, 07:27:57 amLove the idea of the mod, but have a question. is there an undocumented change to JP earnings? the JP Boost skill is missing for everyone, and my JP production feels very high for early ch. 1. a fine change on its own, given that it reduces a little of the grind on my umpteenth playthrough, so mostly I'm just asking to make sure I haven't lost my mind. Thanks in advance@
Quote from: Murse_Jon on March 11, 2024, 01:12:43 pmHad a great time playing through this mod! The end game stuff looks great, like learning the new abilities. I added shadow stitch to Ramza but don't see anywhere it's actually added. Went into battle and couldn't do it there either. Tested w teleport 2 and non-charge, they show up in abilities to be added. Same for Ultima spells, I see those in squire list. But no assassin skills. Am I missing something?
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