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Shuushin; A Japanese Fantasy Rework

Started by Lydyn, September 20, 2008, 01:52:52 pm

Would you like to see this done?

Yes!
35 (72.9%)
Not interested.
13 (27.1%)

Total Members Voted: 46

Voting closed: September 20, 2008, 01:52:52 pm

The Damned

October 30, 2008, 01:22:10 am #140 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
Quote from: "Lydyn"
Quote from: "Lydyn"What do you think of replacing Soul Strike with Fire Jujutsu? Like a Fire Breathe attack?

Bumping this too, since I really do want an opinion on this.

I wouldn't mind it, but the only reason I'm also not that much in support of it is because we already have two versions of Fire Breath, both of which are still around, and the only status element that it could possibly add would be Oil, which still doesn't work for us.

Maybe you could have a ranged skill with multiple random hits that could add various status or at least Poison since I can't get that in my Wu Jen.


P.S. I don't understand what attacks you're referring with your GFX question.
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

Lydyn

October 30, 2008, 01:28:09 am #141 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
GFX = Graphic Effect. As in, Burning Geyser (or All1) looks like Shake Off, Storm Lance (All2) looks like MBarrier, and Lava Rush (All3) looks like Snake Carrier.

And yes, but no Fire Breathe for the player (unless they invite monsters at Chapter 4). The random hit idea doesn't seem to suit a Ninja/Assassin very well though (changing their name, by the way now).

The Damned

October 30, 2008, 01:42:30 am #142 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
Quote from: "Lydyn"GFX = Graphic Effect. As in, Burning Geyser (or All1) looks like Shake Off, Storm Lance (All2) looks like MBarrier, and Lava Rush (All3) looks like Snake Carrier.

And yes, but no Fire Breathe for the player (unless they invite monsters at Chapter 4). The random hit idea doesn't seem to suit a Ninja/Assassin very well though (changing their name, by the way now).

I know what GFX stands for. I just didn't know you had changed the name of the All spells already.

As for the no Fire Breathe for players, isn't Reis still this? You have Holy Dragon on the first page still and as far as I can tell, that event is still currently in the game, so unless you meant generics....

Still, in that case, I feel like giving them just Fire Breath would be kind of random without something to balance it out, but the other Breaths don't really make sense.

As for the random hits, I guess you're right, but it's the only way that I can think of to do multiple hits to one unit outside of Two Swords.
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

Lydyn

October 30, 2008, 01:46:19 am #143 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Oh, right Reis... hehe. Well, Fire Breathe Jujutsu seems to fit the Ninja/Assassin mold. I guess if not, then I'm not sure what to replace Soul Strike with - if at all.

The Damned

October 30, 2008, 01:58:14 am #144 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
No, Fire Breathe should be fine. I'm just being iffy about it because all my other suggestions are currently unfeasible.

However, I thought of a way that you could differentiate Ninja's Fire Breathe from Reis's and dragons': Ninja/Assassin's* version have a chance of adding Blindness since Oil doesn't work.


(I'm curious. If you're calling Ninja "Assassins" now, then what are you going to call Celia and Lede?)
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

Lydyn

October 30, 2008, 02:16:14 am #145 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Blindness would work just fine. ;)

Skip Sandwich

October 30, 2008, 08:12:10 am #146 Last Edit: December 31, 1969, 07:00:00 pm by Skip Sandwich
using the formula for the spell Death, but setting it to cancel status instead of inflict it, allows one to make an offensive skill that only works if the target already has another status, like Oil, which I used when testing this out. this opens up the possibility of "set up" and "finisher" skills. For example, a "guard crush" attack that cancels defending, or something like the '100 Gs' spell in FF6 that cancels float and deals 'falling' damage. thought i'd share this here because its an interesting possiblilty to play around with.
"Dave?  Are you there?"
"Yeah.  I can't get you through the cell now."
"You have to talk through the bratwurst from now on. I'm sorry. I didn't know it would do that."
http://www.johndiesattheend.com

Lydyn

October 30, 2008, 07:28:21 pm #147 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
... ;)

Lydyn

October 31, 2008, 05:54:11 pm #148 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Doing text changes now! v0.13 will be posted... soonish. Text changes can be a pain - especially item descriptions.

The Damned

November 01, 2008, 05:09:02 pm #149 Last Edit: December 31, 1969, 07:00:00 pm by The Damned
In the wake of Skip's awesome suggestion, while I was working on the changes to my own patch yesterday and thinking about it earlier this morning, I had a realization about how you could maybe change the BiFocusAttack that currently isn't really worth using:

You can make it hit multiple times through random hit, like one of those cliche animation "Fists of Fury" attack that Repeating was supposed to emulate anyway but failed to do so.


This reminds me that I'll try and download other emulator later today.
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

Lydyn

November 01, 2008, 05:33:02 pm #150 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
I think I'll change it to the Shockwave formula with a higher Y variable (since I've already renamed it again to "Focused Attack" making it worth using. It'll have MP cost now because of this, but be counterable just like normal attack (thus making it worthwhile to use Yuuhi or Kinonai).

Lydyn

November 01, 2008, 11:24:31 pm #151 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Shuushin_v013_Beta.ppf is up for download! Feel free to update and so forth at will. It was quite the overhaul that includes some sprite changes and text changes. Just follow the directions at the bottom of the first post and have fun. ;)

Disco_Peach

November 02, 2008, 03:16:04 pm #152 Last Edit: December 31, 1969, 07:00:00 pm by Disco_Peach
Fire Breath should work just fine, Lydyn ;). Remember that it's a skill of my Shinobi class. I'm gonna make it kick ass.

Lydyn

November 02, 2008, 10:37:25 pm #153 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
I went with the Stop/Do 33% HP combination. It provides a unique twist. By the way, I uploaded the fixed v0.13 Beta - You will want to download it! It does some important fixes I couldn't do a couple days ago.

Skip Sandwich

November 02, 2008, 11:16:07 pm #154 Last Edit: December 31, 1969, 07:00:00 pm by Skip Sandwich
I thought I should mention that I posted a more detailed review of the oddities with formulas 0D, 0E, and 35 on Lydyn's Misc. Patching Tips and Tricks thread. Among other things, I mentioned there that they are all affected by the Undead status, no matter what else you set for them, so they will always heal/harm the undead, regardless of what they are set to cure/inflict.
"Dave?  Are you there?"
"Yeah.  I can't get you through the cell now."
"You have to talk through the bratwurst from now on. I'm sorry. I didn't know it would do that."
http://www.johndiesattheend.com

Lydyn

November 03, 2008, 02:12:44 pm #155 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Minor Update;

• Murasame & Masamune are uncounterable now (the pervious result was that an ally would hit you if you cured them while standing next to him. It wasn't fun)
• Focused Attacked reduced to 20 MP
• Kinonai MP costs bumped up to 15 MP

Also, the text is up for download so I removed the original list of changes, to give more room for screenshots. See the original post. ;)

Lydyn

November 04, 2008, 05:12:09 pm #156 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Please, anyone playing this, let me know if there's anything else major that needs fixing in this patch. It's very possible I'll be using this as a base for another.

The Damned

November 13, 2008, 08:21:34 pm #157 Last Edit: November 13, 2008, 11:24:36 pm by The Damned
Okay. So I finally started to play the newest Beta of Shuushin.

Sorry about taking so damned long to get into it. I've been selfishly trying to see the early extents of my own patch and I just got done with that yesterday.

Anyway, I made sure to take pictures now how you told me to. I just now realized, however, that I have no way to post the pictures, especially since it seems I would have to post them individually if I wanted to use the IMG tag.

Solutions?


Broken EDIT: Apparently the solution is to travel backwards in time.
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"

Lydyn

November 13, 2008, 08:39:35 pm #158 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Photobucket. ;)

Xifanie

November 13, 2008, 10:35:48 pm #159 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
You can also simply post them as attachments.
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