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Magus from CT

Started by ChronosAragami, October 04, 2009, 09:44:21 pm

ChronosAragami

October 04, 2009, 09:44:21 pm Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
I've seen coming out various characters from Chrono Trigger also decided to try, then I created the character more evil and one of the most powerful of the game. Magus!

mav

October 04, 2009, 09:48:10 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by mav
If you plan on having that much color variation, your sprite's gonna end up looking terrible. Look at how much depth has been lost and how flat the sprite is. Fix that up and re-post.

ChronosAragami

October 04, 2009, 09:51:02 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
This is my first sprite so I would like a bit of assistance, if possible ...

Asmo X

October 04, 2009, 09:54:26 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Post a version that is 2 or 4 times larger.

ChronosAragami

October 04, 2009, 09:58:20 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
ok !

Asmo X

October 04, 2009, 10:13:07 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Ok well the skin and hair palettes dont have enough depth, causing them to look flat. The cape only seems to have 2 colours and this also makes it look flat/cartoonish. The chest is too square and not shaded properly. Any time you're basically just shoving vertical or horizontal lines together you know you're doing something wrong. Mav is right. If you want to get proper depth on your palette you are going to have to make a few concessions in the design. The cape might have to be the same colour as the thighs or something. Also, copy and paste more. Same with the palettes.

ChronosAragami

October 04, 2009, 10:30:20 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
you could create an sample that I could use to fix these errors?

MiKeMiTchi

October 04, 2009, 10:52:16 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Maybe use Delita's Hair and the Knight's body and arms.
Don't edit the pixels yet. Just the colors. :P
Jot5 GFX Designer :: Spriter :: Mitchi

Asmo X

October 04, 2009, 10:53:05 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
He should get himself a new chest and waist.

ChronosAragami

October 04, 2009, 10:59:45 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
I can try to use the kinght's chest, but the hair does not look like Delita's hair

Asmo X

October 04, 2009, 11:00:54 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Combine delitas hair with the dancers hair then

ChronosAragami

October 04, 2009, 11:16:03 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
I think the hair of the dancer would not quite sure, but I can try the Ajora or the Summoner.

Zozma

October 04, 2009, 11:28:03 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
ajora hair in the back would probably work pretty well for this
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SilvasRuin

October 04, 2009, 11:30:16 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
All his hair falls behind his shoulders, so go with Summoner.  Ajora provides an example of what colors and shading you can use though.  Remember, the older games tended to use blue to try and shade white stuff, so he's probably got platinum hair.

ChronosAragami

October 04, 2009, 11:31:24 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
I also think, I used another chest and Delita's hair.

Zozma

October 04, 2009, 11:34:21 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
where are his shoulders? u should maintain that part of the knights body id say
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SilvasRuin

October 04, 2009, 11:34:34 pm #16 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
Did you borrow that chest from something, or did you make it yourself?  Maybe it's just the bigger view, but it looks like it would appear quite messy in-game.

ChronosAragami

October 04, 2009, 11:39:55 pm #17 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
I got this chest of another sprite, and I used dycedarg sprite as a model for the cape.

SilvasRuin

October 04, 2009, 11:46:28 pm #18 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
You left off a few aspects of his cape, like the shoulders that were pointed out earlier.  As Zozma said, it doesn't appear he has any.

ChronosAragami

October 04, 2009, 11:50:35 pm #19 Last Edit: December 31, 1969, 07:00:00 pm by ChronosAragami
this is because the image grown, because the normal size it is normal.