• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
June 16, 2025, 05:07:44 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)

Started by MiKeMiTchi, August 07, 2009, 05:50:42 am

jimmyjw88

For the blue pixels, I think that is the collar's colour, darkest shade.

As for rear, little motion...collar perhaps?
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Vanya

The front view looks like the head is unattached. Most likely one of the frames has the head vertically shift one too many pixels. It looks unnatural if the head doesn't bob with the body.
  • Modding version: Other/Unknown
¯\(°_0)/¯

jimmyjw88

Unattached...Hmm...Which head?

@Sir Cheetah ~ Yeah, the reference that I based on are all Type 2.

EDIT: Update*

Is this any better?
- Fixed the collar's movement
- Lowered the head a pixel (3rd frame) to make it look more attached
- Add little motion on the rear (shading on the collar)
- Fixed rear arms.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

Looks good to me, though I have a pretty bad eye for this stuff...

jimmyjw88

Haha. So am I, unfortunately. I actually can't really see that the head is unattached and the blue pixels Sir Cheetah pointed. Also, about the arms, they said something is wrong but I can't seem to figure it out what. Hmm...
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

SilvasRuin

The farthest collar from us when he is facing towards us looks... odd.  It has some blue pixels along the bottom of it that really look out of place to me, and the motion of it looks... I don't know, exaggerated maybe?

jimmyjw88

The collar is odd as in...? The three white pixels? Also, that blue pixels actually representing the coat's inside. As for the motion, lesser perhaps?
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

Less motion on his right collar on the forward-facing frame should do the trick.

Cheetah

For the rear view the collar definitely needs some motion, but what you have right now just looks really unnatural. Is there nothing you could reference for this? Maybe Balthier would be better from the rear view.
Current Projects:

jimmyjw88

Well, unfortunately, both Balthier and Olan's rear collar don't have much motion. I just checked =(
Female Thief however, have some motions but unfortunately, its blocked by her bandana. So, either I improvise or just leave it as it is. The shading motion isn't good? Hmm...

EDIT: Nevermind, I found the solution; Male/Female Calculator. Not the whole collar as theirs are bigger but the gist of it.

EDIT: Update* (Collar movement fixed)
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

Jot5 GFX Designer :: Spriter :: Mitchi

jimmyjw88

Thanks, Mike.
Oh Mike, thought that you should know, Scholar is complete ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

I think you're set. How tough will it be to make the rest of the poses?

jimmyjw88

I can tell you its not easy. Seeing how many trouble I had just for walking frames. Haha. Don't worry. While I was fixing the walking frames, I make other poses as well. Got the base shape of front Charge pose and Damaged pose. Now just need to set the collar properly, then Barinten's sleeves design, which I have to improvise them myself and Elidib's Coat design. Tough work but that's what have to do if want custom sprites. ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Cheetah

Looks much improved. My last concern for the front walking is that in a couple of the frames it looks like the neck line cuts into the collar a bit, but I can't slow things down enough to tell and it is likely fine. I'm excited to hear you found a good solution for the rear view.
Current Projects:

mav

Good luck, Jimmy, just remember to give the rest of your life precedence.

I've finished a portrait, by the way. It's 16 colors, but the skin and hair colors don't match the sprite's all that well...Let me know which version you guys prefer--right or left?

Vanya

That detachment is gone. Good job.
I think the oddness in the color is that in one frame it seems like a few pixels get frozen in place.
Like there are 2 frames where the pixels are in the same exact place.
  • Modding version: Other/Unknown
¯\(°_0)/¯

jimmyjw88

Very nice portrait, mav. Very nice. I shall go for right ^^
I like the eyes impression.
As for the sprite, I'll look again and Vanya, you're talking about the collar?

@Sir Cheetah ~ I'll post the frames.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Vanya

  • Modding version: Other/Unknown
¯\(°_0)/¯

jimmyjw88

Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.