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Weapon/Item Editting

Started by VincentCraven, March 20, 2008, 07:15:01 am

karsten

April 07, 2008, 12:11:07 pm #100 Last Edit: December 31, 1969, 07:00:00 pm by karsten
i agree with the shields. we should make them final.

for swords i'm against so many of them casting spells...

Austin

April 07, 2008, 12:23:24 pm #101 Last Edit: December 31, 1969, 07:00:00 pm by Austin
nagrarock-water
rune blade-holy
ancient sword-dark
iron sword-wind
sleep sword-fire
coral sword-bolt
ice brand-ice

With this we cover all the elements we need to and still have a few non elemental swords. I didn't figure out what to change statwise though.
  • Modding version: PSX

Asmo X

April 07, 2008, 12:39:10 pm #102 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
So maybe start with a list like this then? Only 3 castings in this one:

Broad Sword: WP: 5, W.ev: 5.

Iron Sword: WP: 6, W.ev: 5. E: Fire

Lave Sword: WP: 8, W.ev: 7. E: Water

Mythril Sword: WP: 9, W.ev: 7. E: Earth

Long Sword: WP: 9, W.ev: 15. E: Wind

Ice Brand: WP: 11, W.ev: 10. E: Ice, Cs: Ice2

Coral Sword: WP: 12, W.ev: 10. E: Lightning, Cs: Bolt2

Diamond Sword: WP: 13, W.ev 15. MA +2

Rune Blade: WP: 14, W.ev: 10. E: Holy, A: Sleep

Ancient Sword: WP: 14, W.ev: 10. E: Dark, A: Slow

Blood Sword: WP: 9, W.ev: 5. Always: Drain

Materia Blade: WP: 10. W.ev: 10. E: Wind, MA+2

Flametongue: WP: 10, W.ev: 33. E: Fire, Cs: Lava Ball

Nagrarock: WP: 9, W.ev:20. E: Water, Add: Frog


That isn't complete, of course. You've got elements represented solely by poor weapons

Austin

April 07, 2008, 01:35:42 pm #103 Last Edit: December 31, 1969, 07:00:00 pm by Austin
Which do you mean? They all look like they're on at least one decent weapon.
  • Modding version: PSX

Asmo X

April 07, 2008, 01:40:22 pm #104 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Wind and Earth.

I mean the Materia Blade is going to be good with that MA bonus but that's Cloud's.

Austin

April 07, 2008, 01:48:00 pm #105 Last Edit: December 31, 1969, 07:00:00 pm by Austin
I'm starting to wonder if it's a good idea to focus on all the elements. If we only focused on the big three and holy and dark it'd be much easier to organize these.
  • Modding version: PSX

Lydyn

April 07, 2008, 03:14:18 pm #106 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
QuoteThe problem with making the blood sword elemental is that it can be strengthened. Is that something people really want? It's already one of the best swords.

When did you come to this conclusion? It's... okay, but I personally wouldn't of counted it one of the best swords myself. I mean, I usually steal it and use it for a little while, but once something else like the knight swords come along, I can't bring myself to use it over them ... I can barely bring myself to use it over a rune blade, even. It only has 8 weapon power...

I'm not attacking you, honestly. :) I'm just curious why you consider it one of the best swords, is all, just to learn your viewpoint.

Austin

April 07, 2008, 04:36:25 pm #107 Last Edit: December 31, 1969, 07:00:00 pm by Austin
Hp absorption in weapon=teh bombz
  • Modding version: PSX

Lydyn

April 07, 2008, 04:38:36 pm #108 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Yeah, but by that time... enemies are doing enough that you have to use spells/potions anyways, from what I remember or you kill'em so fast that the HP absorb is practically pointless anyways, lol. Maybe it's just me.

LastingDawn

April 07, 2008, 05:35:37 pm #109 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Quote from: "Lydyn"Yeah, but by that time... enemies are doing enough that you have to use spells/potions anyways, from what I remember or you kill'em so fast that the HP absorb is practically pointless anyways, lol. Maybe it's just me.

In my playthrough with only two people (I'm not skilled enough for a Ramza solo trial, nor do I think it that much fun) Ramza's bodyguard is a White Mage with Equip Sword, and though the Diamond Sword is available and such, the Blood Sword is still my sword of choice. In my opinion it should be a unique weapon as to it's power. That can only be stolen from Gafgarion at the Execution Site. It was always one of my favorite ideas for a weapon, and it was the closest thing, once upon a time a fair player got to a Dark Knight.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Lydyn

April 07, 2008, 05:41:31 pm #110 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Yeah, I'm sure that changes things ... while I probably could play with only 1-2 characters, I just find it more enjoyable with all five slots filled, myself.

Asmo X

April 08, 2008, 12:09:11 am #111 Last Edit: April 13, 2008, 12:26:07 am by Asmo X
Alright, see what you think about these changes:

QuoteLong Sword: WP: 5, W.ev: 10.

Broad Sword: WP: 4, W.ev: 15.

Spatha: WP: 7, W.ev: 10.

Ice Brand: WP: 7, W.ev: 10. E: Ice, Cs: Ice

Tempest Sword: WP: 8, W.ev: 10. E: Lightning, Cs: Bolt

Mythril Sword: WP: 10, W.ev: 15. MA+2

Diamond Sword: WP: 11, W.ev 33. E: Wind

Rune Blade: WP: 13, W.ev: 10. E: Holy, A: Sleep

Ancient Sword: WP: 13, W.ev: 10. E: Dark, A: Slow

Loam Sword: WP: 15, W.ev: 15. E: Earth

Blood Sword: WP: 9, W.ev: 10. Always: Drain

Materia Blade: WP: 10. W.ev: 10. MA+3

Flametongue: WP: 12, W.ev: 20. E: Fire, Cs: Lava Ball

Nagrarock: WP: 14, W.ev:20. E: Water, Add: Frog

Sleep Sword > Flametongue
Iron Sword > Loam Sword
Platinum Sword > Tempest Sword
Coral Sword > Spatha

VincentCraven

April 08, 2008, 07:42:21 am #112 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Quote from: "Lydyn"Yeah, I'm sure that changes things ... while I probably could play with only 1-2 characters, I just find it more enjoyable with all five slots filled, myself.

Good luck trying to do that on this patch.  :P

Asmo: None too shabby, though I'd rather see Mythril Sword with +1MA and Diamond Sword with the highest W.Ev (no element). Materia Blade is a rare item, and just having Wind elemental over the Diamond Sword isn't exactly an advantage.

Also, since Weapon Guard replaces Abandon and Swords are the primary weapon for Knight, I think the base W.Ev should be 10%

Only other thing I'm not sure about is the Weapon power.  Other than that, good job.

[Edit: Geez Asmo, at this rate we may have to call it the VKA patch. I'm glad we have similar interests: your work saves me much time!]
I changed jobs and that has made all the difference.

Asmo X

April 08, 2008, 09:23:50 am #113 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Made the changes

What do you think about MA+2 for the Mythril Sword and MA+3 for the Materia Blade? MA+1 might not be as attractive for magic casters as the old rune blade. And since theres only 1 Materia Blade, it should be alright.

Yeah the weapon power jumps up too quickly by the looks of it. In the original, there were 7 swords before the WP hit 10. What do you want to do about that?

Also, yeah I was wondering what was going to happen to abandon. Weapon Guard seems less broken and gives another means of differentiating weapons from each other. Abandon as an innate for some class perhaps?

Hopefully this list is ok with Karsten now with the limited casts.

Edit: I got an assist from LastingDawn when I put that together.

karsten

April 08, 2008, 11:26:13 am #114 Last Edit: December 31, 1969, 07:00:00 pm by karsten
Quote from: "VincentCraven"[Edit: Geez Asmo, at this rate we may have to call it the VKA patch. I'm glad we have similar interests: your work saves me much time!]

doesn't sound to bad actually ;)

Asmo X

April 08, 2008, 01:28:28 pm #115 Last Edit: April 12, 2008, 12:03:50 am by Asmo X
Staves:

Oak Staff: WP: 0, W.ev: 5. Str: Holy, Add 100%: Float
 
White Staff: WP 0, W.ev 5. Str: Holy, Cancel on hit 100%: Undead, Blood Suck
 
Healing Staff: WP: 4, W.ev 5. Str: Holy, Restores HP
 
Rainbow Staff: WP: 4, W.ev 5. Str: Holy. Formula 4B: Heal_(Rdm(1..9)) 100%
 
Wizard Staff: WP: 5, W.ev: 5. Str: Holy, MA+1
 
Gold Staff: WP: 9, W.ev 20. Str: Holy

Mace of Zeus: WP: 0, W.ev: 15. Formula 4F: Dmg_(CasMaxHP-CasCurHP) Hit_(MA+X)% (Shock)


Sage Staff: WP: 0, W.ev 15. Str: Holy, Add 100%: Vanish

Ok a bit unconventional. Remembered your str: Holy, Vincent and Zodiac's Purifying Wand (cancel blood suck and undead). I thought a couple of inflicted buffs would be interesting too.

It appears that the 100% formula doesn't allow weapon damage but like, does anyone care about that for staves?


Bonus: Harps

Fairy Harp: WP: 0, W.ev: 15. Add 100%: Regen

Bloody Strings: WP: 13, W.ev: 10. Drains HP

Ramia Harp: WP: 15, W.ev: 10. Add: Charm

Didn't change much. Swapped the order and added an evasion winner.

LastingDawn

April 08, 2008, 01:34:25 pm #116 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, while these are great ideas, the only thing that worries me is the continuous strengthen Holy. There are only 4F (79) with 49 worth of them (73) being used. Item attribute slots to use 6 of them on Strengthen Holy, seems a rather large waste to me.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Xifanie

April 08, 2008, 05:42:36 pm #117 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
100% cast shock can't be done, whoever you can give it its formula.

As for your 25% cast revive, that would only be good agaisnt the undead at most... unless you plan to kill your own characters fatal wounded to ahve 25% chance to revive them... remember you need to HIT the target for the spell to launch. You could try giving it phoenix down's formula?
  • Modding version: PSX
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VincentCraven

April 08, 2008, 06:43:09 pm #118 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Quote from: "LastingDawn"Hmm, while these are great ideas, the only thing that worries me is the continuous strengthen Holy. There are only 4F (79) with 49 worth of them (73) being used. Item attribute slots to use 6 of them on Strengthen Holy, seems a rather large waste to me.

Good thing we can use the same slot for all but the Wizard Staff.  You did know that, right?


I'll go over your staves in a bit Asmo, but I think Zodiac hit the problems.
I changed jobs and that has made all the difference.

LastingDawn

April 08, 2008, 09:15:49 pm #119 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Haha! How could I forget... good call, Vincent, I somehow forgot all about that...
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!