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Kagebunji's sprites- Moving on...

Started by Kagebunji, August 04, 2009, 02:29:37 pm

Asmo X

October 06, 2009, 01:46:40 pm #340 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Rydia still has some contrast issues i see. Darkest green is too dark. Either that or there needs to be another intermediate green to bridge the gap between darkest and second darkest.

Kagebunji

October 06, 2009, 02:00:35 pm #341 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I changed colors to what Asmo sugested, don't blame me :?

Rydia bug is those damage-dealing animations, I dwas forced to do them on my worse computer, so no wonder it's wrong. Will fix those you noticed Mike.
  • Modding version: Other/Unknown

Seushiro

October 06, 2009, 02:04:24 pm #342 Last Edit: October 06, 2009, 02:05:14 pm by Seushiro
Well we cannot put any other color to go between the greens since it is at the color limit. . . The option is to find a dark green shade that would fit. . . I will try it myself in Shishi to see anymore basic problems that has nothing to do with color. . .

*i'm not blaming you Kage. . . sorry bout that my apologies

Asmo X

October 06, 2009, 02:04:24 pm #343 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
I thought you didn't. Remember I made that edit with the summoner colours that added an extra shade and you didn't want to use it?

Kagebunji

October 06, 2009, 02:14:22 pm #344 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Btw Mike, this error in LF head when casting, I wanted it to look like that, it looks indeed strange, but unique as well :D
  • Modding version: Other/Unknown

Seushiro

October 06, 2009, 02:21:03 pm #345 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
I forgot this is a type 2 and is hard to view the anims in motion. . . Her back view jump needs a retouch. . . this one

Kagebunji

October 06, 2009, 04:52:03 pm #346 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Mike done one frame of Laharl, so I did one frame of Mid-Boss :D



Tell me what you think, I personally am not proud of colar too much.
But now I'm going to sleep.
  • Modding version: Other/Unknown

Seushiro

October 06, 2009, 08:47:17 pm #347 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
I think it looks good. ..  cnt tell about quality yet though since it is in JPEG ^__^. . . but design wise I think it is pretty balanced to look like the him. . .

Kagebunji

October 07, 2009, 10:06:45 am #348 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Oh? It looks like tinypic changed format, I will post .png soon.
  • Modding version: Other/Unknown

Kagebunji

October 07, 2009, 10:08:00 am #349 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Here it is:

  • Modding version: Other/Unknown

jimmyjw88

October 07, 2009, 12:05:53 pm #350 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Looking great Kage, though Rydia is still bit contrasting. Hmm....
Anyway, good job ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Kagebunji

October 07, 2009, 12:23:50 pm #351 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I will fix Rydia this weekend, so expect ver 1.2 soon. Btw, have anyone found anymore bugs? For some unkown reason my computer is turning off when I try to play FFT (every bios and plugins works good).

And I think I will finish Vyers as well.
  • Modding version: Other/Unknown

Kagebunji

October 09, 2009, 08:10:37 pm #352 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I have important question: is there some way to get a .png/.bmp/.jpg of helmets, armors and weapons from FFT shop?
  • Modding version: Other/Unknown

Kagebunji

October 09, 2009, 08:28:20 pm #353 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I'm asking, cause it may improve our spriting posibilities! Look at rough sprite I did in a rush. If we get a full set of helmets and other crap from FFT shops to download, we could do amazing things! It is a bit huge though, but who cares, there are smaler helms as well :p



We have only one view though, but hey, if Smash and Asmo were able to do this awesome helm for Male Dragoon, then we can do other views for those helms, right?
  • Modding version: Other/Unknown

MiKeMiTchi

October 09, 2009, 10:06:44 pm #354 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Mid-boss concept is awesome, though the shading in the hair is decent.

QuoteI have important question: is there some way to get a .png/.bmp/.jpg of helmets, armors and weapons from FFT shop?

Yes, there is. And you have already done that!

Quote

Coool.
Jot5 GFX Designer :: Spriter :: Mitchi

RopeSander

October 09, 2009, 10:12:59 pm #355 Last Edit: December 31, 1969, 07:00:00 pm by RopeSander
How did you get those graphics?

MiKeMiTchi

October 09, 2009, 10:22:06 pm #356 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
By using the latest ShiShi, exporting the FFT shop bitmap, and then getting the helmet.
Then modifying it. :)
Jot5 GFX Designer :: Spriter :: Mitchi

Seushiro

October 10, 2009, 06:54:53 am #357 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
yes it is in item BIN but you can also find it here all is already in .PNG. . .

http://www.ffhacktics.com/forum/viewtopic.php?t=534

I already made edits but i guess people dnt look up threads. . .




Kagebunji

October 10, 2009, 08:00:06 am #358 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I kinda like the helmeted chocobo, I think I will make fully armored one, something like war-chocobo.
  • Modding version: Other/Unknown

Kagebunji

October 10, 2009, 09:09:21 am #359 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I did frame of Vivi(FF IX), it is WIP so don't expect that much. I think he does not have many details, I will try to add something

  • Modding version: Other/Unknown