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Kagebunji's sprites- Moving on...

Started by Kagebunji, August 04, 2009, 02:29:37 pm

Asmo X

September 15, 2009, 03:07:46 am #220 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Perhaps it's because you're looking at the expanded view of the sprite. When it's smaller, it matters less

Zozma

September 15, 2009, 03:10:48 am #221 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yeah maybe so
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Asmo X

September 15, 2009, 03:19:29 am #222 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
who's that at the back? They look pretty cool

Zozma

September 15, 2009, 03:58:44 am #223 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
this is a green team you encounter in z swamp on the way to goug.

The girl in the back is Miang before she gets posessed by "Deus" i guess it was? which is what the purple haired squire currently is. When you see her again she has the purple hair because the squire died and possesses her body. but hey, after that she joins up as a "Terror Knight"

well in short its the Miang2 sprite with a secondary palette giving her brown hair

http://www.ffhacktics.com/sprites/S/Miang2.png
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 15, 2009, 12:58:53 pm #224 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Quote from: "Asmo X"Perhaps it's because you're looking at the expanded view of the sprite. When it's smaller, it matters less

I see you point. Up close it just looks wrong. Shrunken down it seems alright.
Jury is still out till it's ready for game insertion.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Kagebunji

September 21, 2009, 10:56:47 am #225 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Ok I'm starting to get more and more nervous since my work computer got malfunction, so I started to work on my worse computer (you won't believe how colors are messed...), I got almost done Rydia (yeah, finally), if school won't interfere I will try to do her today.

Zozma about testing, I runed emulator and FFT, but it has even bigger lag than WotL(and not only in casting/attacking moments), I tried Turbo mode, but nothing changed...

I would like to request a portait for Guard sprite (few pages back), could anyone do it please?
  • Modding version: Other/Unknown

jimmyjw88

September 21, 2009, 11:09:09 am #226 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Is Onion Knight's portrait good enough to match? ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Kagebunji

September 21, 2009, 11:26:38 am #227 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Hmm, yeah, but as it is in sprite, in portait he should be angry and his armor should be creamy(like in spr).
  • Modding version: Other/Unknown

jimmyjw88

September 21, 2009, 12:26:42 pm #228 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Hmm...I see. Perhaps someone good in portrait may help you ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

September 21, 2009, 08:31:39 pm #229 Last Edit: December 31, 1969, 07:00:00 pm by mav
I may be able wrangle up a portrait. Gimme some time.

Kagebunji

September 22, 2009, 12:33:04 am #230 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Thanks Mav! I really appreciate this.
  • Modding version: Other/Unknown

MiKeMiTchi

September 22, 2009, 12:41:53 am #231 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
How's progress with the Guard sprite, Kage? and Rydia, too?
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

September 22, 2009, 09:11:29 am #232 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I managed to do few Rydia's frames yesterday, Guard has kneeing and "dead" animations now, and I'm currently waitin'till Mav bring something about the portrait. School is really buging me this week, I have a lot of exams etc.

Happy birthday Mike ;)
  • Modding version: Other/Unknown

mav

September 22, 2009, 08:20:09 pm #233 Last Edit: December 31, 1969, 07:00:00 pm by mav
Alright, well I'm having a lot of computer issues right now--so I'll probably hold off on doing portraits till I get a new power supply. Which may take time. But don't worry, I'll keep it on the top of my things to do.

Kagebunji

September 23, 2009, 02:04:54 am #234 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
No problem Mav. I must work on shity computer, so I'm not moving fast with spriting either :(
  • Modding version: Other/Unknown

MiKeMiTchi

September 23, 2009, 02:37:19 am #235 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Well, I can help, but I see that mav already decided to help first so..
Go mav! :)
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

September 25, 2009, 08:52:39 am #236 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Mike go ahead and try if you want, anyone can try :D

I finished Rydia sprite yesterday, now I just gotta wait till my work-computer is back from repairs, then I will post her(I won't post in this comp cause it can't "save as..." .SPR file, and shishi isn't running on this shity computer for unkown reasons(tried running shishi about five times on each versions)).
  • Modding version: Other/Unknown

MiKeMiTchi

September 25, 2009, 09:03:09 am #237 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Yehey! I wanna see it.

Oh btw, what did you request mav to do again?
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

September 25, 2009, 09:24:15 am #238 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Portrait for Guard, I want to look it like a serious(angry as it is in sprite) knight with Onion Knight helm(helm in creamy color as sprite if possible, it would be best if it would be Knight face not Onion Knight.
  • Modding version: Other/Unknown

Xifanie

September 25, 2009, 09:26:42 am #239 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Then you haven't completed her. You have to browse through all animations in shishi to be sure the sprite looks good. :/
  • Modding version: PSX
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