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New spells...

Started by Zozma, January 21, 2008, 09:59:07 pm

Vanya

August 26, 2008, 02:21:15 pm #200 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
@ Zozma: About your Leviathan problem. I forgot about this, but the FFT Investigation project does have info about the effect files. The last 64k of Leviathan is the image part of the file. The palette is 1028 bytes before the start of the image. Also, the image is supposed to be 256 pixels wide.

I checked the image I ripped with FFTViewer and it checked out. If we can figure out how to remove the pixels that make up Leviathans pert of the image you should have your Flood effect.

I'm going to start experimenting.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

August 26, 2008, 03:18:25 pm #201 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
awesome! thanks vanya, i need that spell for when teta becomes the aquarius lucavi lol
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

August 26, 2008, 05:08:11 pm #202 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
No problem. I have stuff I'd like to remove or modify myself. this is what I have so far:

E073 - Leviathan
size - 91612 bytes (165DC hex)
image location - 0x65DC to 0x165DB
palette location - 0x61DC to 0x63D8? might be off by by a
couple of bytes.

Now I hope that I can work with the ripped BMP to figure out how to remove the beastie.

Edit: I successfully removed ALL the graphics! I made look like an invisible tidal wave spell! =P But at least I know I'm moving in the right direction!
  • Modding version: Other/Unknown
¯\(°_0)/¯

LastingDawn

August 26, 2008, 10:15:20 pm #203 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Alright, alright... so the Tidal Wave is transparent or black now?
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Vanya

August 26, 2008, 10:55:53 pm #204 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Actually every single pixel in the image portion of the file is transparent.

You see, the way these images work means that changing the palette can't make anything transparent. When I tried turning the colors for Leviathan's part of the palette black it just made him show up as a silhouette. The palette is stored separately from the image data. The palette data strictly describes what colors to use.

The image data serves a different purpose. It, being a bitmap presumably, contains info about the properties of the pixels. These bytes of data have different properties than just which color goes where. In this section a value of 0 means there's nothing to display on this pixel it's transparent. So all I have to do is figure out which bytes are which pixels and set them to 0 where needed.

Also, I just tried something that worked marvelously! The Final Fantasy Tactics Investigative Project site states that the images in files of Levithan's size are 256 pixels wide. Well I just opened the extracted image in a hex editor along with the FFT table file. Then I proceeded to have the editor display 256 bytes per line. And, when I did and looked at the text side... what do I see? A very crappy looking ascii image in the shape of Leviathan and his water effects!!!!!

I'm working on removing Leviathan right now!! Whoohoo!!

Edit: 33% done removing Levithan from his effect file!
  • Modding version: Other/Unknown
¯\(°_0)/¯

CidIII

August 27, 2008, 12:22:25 am #205 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
So, we can now edit spell/ability effects?

Awesome if we can! :)
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Vanya

August 27, 2008, 03:57:33 pm #206 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
New Flood spell:
  • Modding version: Other/Unknown
¯\(°_0)/¯

CidIII

August 27, 2008, 04:04:00 pm #207 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
How do you see what it looks like?
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Zozma

August 27, 2008, 04:29:13 pm #208 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
y-you got it???? whaaaaat?? *cant wait to get home and test it*
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

August 27, 2008, 05:18:20 pm #209 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Hadn't gotten my PM's huh? Yeah it's done.

Just use CD mage to import it into the leviathan effect or any other effect the same size or smaller, CidIII.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

August 27, 2008, 05:23:30 pm #210 Last Edit: August 27, 2008, 05:37:09 pm by Zozma
hm the pm is blank... ah well, im so excited, thanks alot!

Is the file smaller now too?

this is a breakthrough actually, now we should be able to change images inside the effects, what about a sword skill like Crush Punch, for example that uses the image of Hellcry Punch

(just as an example not really saying use that one specifically)

now just to find camera instructions :D
maybe someone knows what camera instructions look like in hex, i think zodiac did a tutorial but thats for events or something right?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

August 27, 2008, 05:32:44 pm #211 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Basic Palette and Image editing should be easy once I make a simple insertion tool. FFTVierer can extract the bitmaps, we just need to insert them back. Otherwise you have to do it like I did and hex edit everything.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Cheetah

August 27, 2008, 06:03:36 pm #212 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Great work Vanya, this is quite awesome.
Current Projects:

CidIII

August 27, 2008, 06:16:58 pm #213 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
What effect number is leviathan?
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Vanya

August 27, 2008, 06:39:32 pm #214 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
E073

Thanks, Cheetah! Keep in mind that If I'm successful in making the tool it will be total pwnage!! We will have image/palette editing of effect files dominated. After that I hope to be able to do more with them like sound effect and target editing.
  • Modding version: Other/Unknown
¯\(°_0)/¯

CidIII

August 27, 2008, 07:05:34 pm #215 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
Oh shit, that's tight nice job man!
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Vanya

August 27, 2008, 07:21:40 pm #216 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Thanks!

Could someone post E234.BIN (Gravi 2)? I think mine's wrong. Or is it supposed to look just like E030 (Death)?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

August 27, 2008, 07:25:17 pm #217 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yep thats how it is normally, too bad they didnt make a nice effect for it

(i was thinking 'space storage back', without the japanese symbol in it)
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

August 27, 2008, 07:29:56 pm #218 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Oh! OK. I don't like either one. I'm going to be rearranging all the effects for most of the spells when I get around to the mages. I'm writing notes right now on the targeting styles of all the effects and other uses they might have.
Especially for effects that are fundamentally different than the rest of the series.

Speaking of which; wouldn't Cloud's meteorain make a good comet spell?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

August 27, 2008, 07:34:32 pm #219 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
if you could remove the flashy limit break effect and the sound that goes with it, it sure would..

i also think that if you can remove the ice shards and the flashy limit break effect that Finish Touch would make a Wicked "Aeroja" if recolored green.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!