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September 04, 2025, 02:42:39 am

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91
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by rodrigokiller - July 16, 2025, 11:25:24 pm
Hello. Is it possible to play this hack with my PSP? Like, convert the PSX to PSP (reboot)? Because I tried that and it didn't worked but I'm not sure if it didn't worked because I did something wrong or if the game will only work with Duckstation.
Thanks alot
92
The Lion War / Re: The Lion War 2.031 - DOWNL...
Last post by mediadragon - July 16, 2025, 10:16:33 pm
Quote from: Atherus on July 16, 2025, 06:30:42 pmI just went through this backtracking the map multiple times. Elric already said it earlier, but i'm guessing it's what happened to me:

I ended up back at Limberry to find my last treasure after an exhausting search.

Also there are no treasures in Deep Dungeon to my knowledge unless you are talking about Move-Find items.
the 13th zodiac stone from the end mission
93
The Lion War / Re: The Lion War 2.031 - DOWNL...
Last post by Atherus - July 16, 2025, 06:30:42 pm
I just went through this backtracking the map multiple times. Elric already said it earlier, but i'm guessing it's what happened to me:

Quote from: 3lric on November 07, 2021, 01:10:54 amId double check a list online. You are likely missing something, as this has been tested quite a bit. Remember some propositions are seasonal. And thank you. Glad you enjoyed it.

I ended up back at Limberry to find my last treasure after an exhausting search.

Also there are no treasures in Deep Dungeon to my knowledge unless you are talking about Move-Find items.
94
FFTA/FFTA2 Hacking / Re: FFTA2 Editor v1.3.6
Last post by maroon - July 15, 2025, 09:42:26 pm
Quote from: Rurusachi on July 14, 2025, 12:29:29 pmIf you send me a patch for your modded rom I'll fix it for you so the editor can load it. Even if you don't plan to use the editor for it I'd at least like to figure out what's wrong.

  • No problem. If you have any more questions just ask me
  • There is a Prize table for each region (Targ, Camoa, etc.) + 1 Grand Prize table for each auction. The prize tables have 8 item slots. Each slot is 4 bytes, a 2-byte item id + a 2-byte story progress requirement. If the current story progress is below the requirement then that item will not show up in auctions (This is set to 0 for all prizes in vanilla). If you want to hex edit this then the first Prize table starts at 0x05404578 and the first Grand Prize table starts at 0x05404818 (check the editor for which tables are used in which auction. They're not 100% sequential).
  • I'm not sure what exactly the problem is. Do they just not use the abilities? How exactly have you tried?
  • I'm pretty sure I've figured out Blue Magick in the editor. There's both a bit-flag for "Learnable by Blue Magick" and a field for which ability is learned.
  • know where the Job Requirement descriptions are but I haven't added them to the editor yet (Kinda. They are editable in the string tables but not in the Job Requirements tab). The editor supports adding additional Jobs and Job Requirements. The problem is that the Job Requirement descriptions are right in the middle of a string table (instead of at the end) so I need to write a small hook that handles extra Job Requirement descriptions properly.
Oh the patcher tells me that your patch is made for a different rom than the version I have (and that the editor is made for). If I ignore the warning I get errors when loading the rom with the editor (I can click past them but it will definitely cause bugs). Do you get any errors or warnings when you load your rom with the editor?
The editor currently can't change AP costs for Passive and Reaction Abilities. I'll add that in a future update.

i know the problem because when i add new abilities and new job because it unuse abilities and unuse job that why it appear incorrect abilities.

95
The Lion War / Re: The Lion War 2.031 - DOWNL...
Last post by mediadragon - July 15, 2025, 02:23:05 pm
im missing 3 treasures but i know one is in deep dungeon where are the other two?
96
Completed Mods / Re: FINAL FANTASY TACTICS OMEG...
Last post by Sataroth - July 15, 2025, 01:48:33 pm
I would like to add one thing. After playing and finishing this mod I can wholeheartedly recommend anyone who wants yet another FFT run. I think there is a lot of us that want to scratch that itch before the remaster comes out. Cleiton did a very fine job on this one. It's hard but it's not cheesy. If you have time to think about how to do a battle then every battle is doable. It has some nice ideas and interactions with items. Thanks for the hard work Cleiton!
97
The Lion War / Re: DuckStation GameShark Chea...
Last post by mediadragon - July 15, 2025, 02:24:24 am
can we get a code for more CP?
98
FFTA/FFTA2 Hacking / Re: FFTA2 Editor v1.3.6
Last post by maroon - July 14, 2025, 10:46:12 pm
Quote from: Rurusachi on July 10, 2025, 04:19:53 amI don't really know what's going on here. You'll need to explain what you've changed for me to be able to help. Or make a patch of your modded rom and send it (not the rom itself. I'd recommend bsdiff for making patches)

how to make patch
99
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by Sonofbaconator - July 14, 2025, 09:59:55 pm
Really digging the quality of life improvements.  Move cancel is awesome of course, but the revamped dispatch jobs and missions really stand out over a full playthrough since they remove the need for monotonous JP farming and prevent you from over levelling to get the party comp you want.

The class tweaks are good too, though Two Swords + Stone Gun is god-like (unintended maybe since you can't with MA guns?).  Also, Dark Sword with Axes seems to hit REALLY hard, though I haven't bothered checking the math.

And Two Spells is incredible.  I honestly don't know if I can go back to playing regular FFT casters now.

One last thing, was thinking Samurai's "Athlete" could be renamed to "Kata" since it implies efficiency of movement through training, though I'm definitely not an expert on the subject.
100
FFTA/FFTA2 Hacking / Re: FFTA2 Editor v1.3.6
Last post by maroon - July 14, 2025, 08:27:32 pm
Quote from: Rurusachi on July 14, 2025, 12:29:29 pmOh the patcher tells me that your patch is made for a different rom than the version I have (and that the editor is made for). If I ignore the warning I get errors when loading the rom with the editor (I can click past them but it will definitely cause bugs). Do you get any errors or warnings when you load your rom with the editor?

what kind a different rom and warning is?
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