So, how does this % work for the crystal? I remember reading somewhere on the forum about the % being connected to one another but never offered any explanations as to how and I can't seem to connect to dots. So yeah, I'm missing something. I do know the Learn Rate % is related to enemy unit/guest's and what abilities they will have.
Learn Rate: The higher the %, to more likely they'll learn (spend JPs) that ability.
Crystal Ability/Abilities (PSX, don't know about PSP version): From my experiences with crystals, regardless of the ability that you pick to learn from it. You end up learning all abilities from that dead unit regardless of your choice. Is this a bug or is this how it's suppose to work? I've always wondered why the game specifically ask which ability (singular) you want to learn, but end up learning all abilities on the list.