Quote from: Cleiton Santos on July 27, 2025, 11:34:35 pmBrave warriors of Ivalice, I bring you what may be the final version of the Omega mod, version V2.0 (Dark Bahamut).
In it, we will have even more challenges. Here are some of the new features compared to the previous Omega Bahamut:
- Super powerful skills such as Invitation, teleportation+, and Zero Cast have been removed from generic jobs.
- Blade Grasp, Speed+, and Precision+ have been repositioned to be acquired in more advanced jobs.
- I also fixed a number of bugs (including the loss of Agrias in a side quest).
- A new damage calculation and job progression base has been implemented, making it much more difficult to deal 999
damage.
- A new power base for equipment, to accompany the new damage calculation base
- More tactical battles
- New special ally characters can join the group, yes, almost everyone is there... but it won't be easy to get
them...
- New rare monsters in the style of "pokemon shine", yes, they can join the group and are very powerful (perhaps even
too powerful...)
- Changes to few equipment and skill effects
- Changes to MP costs for many spells and skills
- Changes to HP and MP healing increases from potions
- Adjustments to enemies in various battles
- Even more powerful main bosses...
- More beautiful formation sprites for few special characters
I hope you can make the most of what the Omega experience of FFT has to offer! Success, happiness, and prosperity to all of you!
Hurray!!! Do I need to make a new save to access to these new features or can I use my current saves still?
I assume the new special characters join automatically after the battle as long as they don't crystallised, no need to do some weird requirement.