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June 02, 2024, 12:36:40 pm

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Please use .png instead of .bmp when uploading unfinished sprites to the forum!


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Messages - Jumza

121
Spriting / Re: Porklin's sprites
May 08, 2020, 05:18:18 pm
There is something I find deeply unsettling about that portrait.
Cool stuff!
122
Twinees recently gave us a new link on Discord, I'll put it here for him!

https://www.dropbox.com/s/u4fqvfg6gfmlhu9/ganesha-0.72.rar?dl=0
123
The Lion War / Re: The Lion War 1.05 - DOWNLOAD HERE!
February 20, 2020, 06:49:19 pm
Thanks man you too! Always nice to see things going on here after I've been away for a while!
I'm excited to get more chances to play these sound novels since you shared them with me last time, I was so horrible at the spy one! Hope that the last novel comes around soon :)
124
The Lion War / Re: The Lion War 1.05 - DOWNLOAD HERE!
February 17, 2020, 11:25:04 am
This is so awesome! Congratulations on releasing this! I know so much hard work went into creating such an incredible resource, I can't wait to try it out!
125
It depends on what you want, both of those options means that the level will be around the party level. Party Level Random just means that it will randomly modify the Party Level number by some small number like +2, +1, 0.
126
Yeah, unfortunately there isn't really a better way right now that I know of. It can be tedious but at least you only have to go through it all once! (Remember to save!)
127
Make sure that on the item that you want to add this attribute to (select the specific item in the Items tab), you go to the box marked Item Attributes and you put the correct number there. 0 is the default, with no attributes, the one you've modified is 01. Keep in mind the Item Attribute number is not the same as the Item number, so modifying 01 for Item Attributes does not automatically change the Item at the 01 index.
128
Help! / Re: Fort Zeakden Visual Bug
June 04, 2017, 10:31:21 pm
I'm kinda curious too actually because you also have a female black mage in your party that shares a sprite with the enemy team...
129
Help! / Re: Fort Zeakden Visual Bug
June 04, 2017, 09:30:18 pm
The event is trying to load too many sprites. The limit is 9, but since 5 are taken up by the party there can only be a certain number of unique enemy sprites.
In Vanilla:
Ramza, Delita, 3 party members, Algus, Zalbag, Female Black Mage, Male Knight is 9.
130
http://ffhacktics.com/smf/index.php?topic=7271.0
Download the Item Workbook Compilation, the Weapon Battle Sprites and Palette tab is what you're looking for!

If you're looking to change all of a weapon to another, it might be faster for you to edit those sprites in ShiShi.
131
That's incredible! You've done such a crazy amount of work in such a short time!
132
If EVSP detects 'Incomplete Or Invalid Event Instruction On Line x' it won't let you save the file at all. It should stop you from compiling but not saving :P
133
Spriting / Re: Aliste sprite sheet black line
April 22, 2017, 06:38:25 pm
Ooh, ok yeah never mind what I said! I totally forgot about that
134
Spriting / Re: Aliste sprite sheet black line
April 22, 2017, 04:24:13 pm
Shift the portrait in the sheet to the left right by a pixel
135
Spam / Re: :D
April 13, 2017, 02:49:44 am
    ______
---'   ____)___
          ______)
          _______)
         _______)
---._________)


136
Spam / :D
April 13, 2017, 02:23:44 am
137
Event Editing / Re: Event Give Away!
April 04, 2017, 11:40:55 pm
Yeah, sorry, now that I'm in uni I'm a touch too busy for something like that :P Events such as these where it's basically people standing around and talking before a battle starts are pretty easy to put together though! You'd be surprised :)
138
It sounds like you have the wrong tool selected then? Instead of the magnifying glass get the selection tool.
139
 
Quote from: RavenOfRazgriz on April 02, 2017, 07:17:58 pm
but for people who are alternating between this program for editing most things and Xifanie's editor for managing squadron layouts, saving directly to .OUT will probably be a huge time save.


Absolutely! This is my favourite update so far.
140
Help! / Re: Strange Errors - ASM patches flawed?
March 24, 2017, 01:21:11 pm
It sounds like you might have started out with a corrupted ISO file. If you want to check to see if these hacks are actually the issue you should get a new ISO file, test it out vanilla to make sure it's fine, then add each hack one by one and test every time to make sure everything is fine.

Unless one of these hacks overwrites another and that causes issues, but it doesn't sound like any of these should be having an effect like that.