WaitRotateAll

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{65} WaitRotateAll

WaitRotateAll()

Waits for every unit to finish rotating/facing another unit before resuming.

Use with {53} FaceUnit.


See Also: {29} WaitWalk{53} FaceUnit{57} WaitFieldObject{64} WaitRotateUnit{6F} WaitSpriteMove{E5} WaitForInstruction