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changing weapon animations  (Read 204 times)
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Jubei1986 [Posts: 53] Logged
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  • [March 07, 2012, 08:17:37 PM]
changing weapon animations
« on: March 07, 2012, 08:17:37 PM »
for instance, i would like to make a "machine gun" type affect from a regular weapon and not as a skill. So say i wanted to
change romanda gun to a machine gun, is it possible to change its normal one hit animation to something like (repeating fist) animation? or create a completely new animation that looks like multi hit type of animation.
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Taichii [Posts: 809] Logged
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  • [March 08, 2012, 08:20:31 AM]
Re: changing weapon animations
« Reply #1 on: March 08, 2012, 08:20:31 AM »
well, when an attack is released, only 1 animation effect per weapon could be used...
so i think this MAYBE impossible.
i think it could only look like a shotgun attack (you know like spread bullets)

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