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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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Archael
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  • [February 14, 2009, 06:52:25 AM]
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« Reply #40 on: February 14, 2009, 06:52:25 AM »
Quote from: "LastingDawn"
I was under the assumption you'd seen the Traveler skillset already, I suppose only in a few ways it could be seen as such... but to each their own, go ahead please.


I know

I meant that I see basically zero skills related to specifically mage-hunting in the Traveler's Skillset
« Last Edit: December 31, 1969, 11:00:00 PM by Archael »
boomkick
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  • [February 14, 2009, 02:28:49 PM]
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« Reply #41 on: February 14, 2009, 02:28:49 PM »
Doesn't look like to me.
« Last Edit: December 31, 1969, 11:00:00 PM by boomkick »
Sephirot24
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  • [February 14, 2009, 02:43:22 PM]
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« Reply #42 on: February 14, 2009, 02:43:22 PM »
Quote from: "tithin"
How doable is changing "class" midbattle?

IE, a human form druid can change form into an X or a Y or a Z, and has the power to change back?


That'd be the most awesome class; shapeshift to a Monster and be able to turn back... but I supposed it'd be impossible or very difficult so that's why I suggested Monster support..
« Last Edit: December 31, 1969, 11:00:00 PM by Sephirot24 »
Winner of the 2nd 1.3 AI Tournament
PX_Timefordeath [Posts: 1781]
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  • [February 14, 2009, 03:23:23 PM]
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« Reply #43 on: February 14, 2009, 03:23:23 PM »
I don't see any mage-killing except for that mp drain, and I don't think that's enough to be a mage-killer.

A heratic job using Malak anti-faith formulas would be awesome though.
LastingDawn [Posts: 3452]
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  • [February 14, 2009, 05:52:17 PM]
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« Reply #44 on: February 14, 2009, 05:52:17 PM »
Hmm... perhaps my role for that class changed over time, before I had realized it... it's no trouble. What's your idea for a Mage Slayer?
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
Archael
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  • [February 14, 2009, 06:28:44 PM]
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« Reply #45 on: February 14, 2009, 06:28:44 PM »
Mageslayer (Sprite needs to make the guy look alot more agile and dangerous than a Mediator)

Idea taken from DOTA: Classic by Eul

Medium HP
Low MP
Medium PA
Medium MA
Good Speed
Gear: Daggers, Ninja Swords, Katanas, Hats, Clothes, Accessory

This guy's / gal's role is basically to ruin anything and everyone that relies on magical effects to be effective. Their weakness is that their HP is so low that they cannot achieve this without some support, because any physical damage class or even a mage with a heavy nuke will spell trouble for them very easily.

Base Skills:

1) Mana Burn: Ranged Bolt of Negative Energy burns X% of target's MP (the original idea of this spell deals 50% of the mana burned as HP damage, but I don't know if that's possible.) Evadeable

2) Paralyshock: Ranged Dispels every positive effect on the target, instant cast (original idea adds: Slow as well but might not be possible)

3) Head Cracker: Physical strike that is evadeable and MA+X% chance to try to Addle the target.[/b]


4) Mirror Stance:
Instant Self-Innocent status that lasts a very short time. (15 CT? less?). Anti-Magic Stance basically. Lets him reach spellcasters with impunity.

5) Magic Ball: 3 panel range, evadeable, magical projectile temporarily lowers the target's MA by X%. Useful for someone who is charging a spell and is out of reach, so that the resulting spell will be weakened.

6) Secret Skill: Renew - Melee Range Instant Cast Heals 50% of Ally's MP. Cannot Target Self. Costs alot of MP.


Reaction: Magical Mockery - Counters spells (and spells only) with Infuriate, Berserks the attacking unit. Basically, this needs a rename. The idea is that it taunts a spellcaster making them believe their magic isn't powerful enough to cause significant damage, and the taunt Berserks them into trying to come attack in melee range.







Balance numbers as needed

tell me what you think

I know you asked for a MA Job, but I'm trying to think of Magical related effects instead of just more "MA Status Job or MA Damage Job"
« Last Edit: December 31, 1969, 11:00:00 PM by Archael »
Winner of the 2nd 1.3 AI Tournament
PX_Timefordeath [Posts: 1781]
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  • [February 14, 2009, 06:48:59 PM]
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« Reply #46 on: February 14, 2009, 06:48:59 PM »
NO DOTA!
Archael
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  • [February 14, 2009, 06:50:27 PM]
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« Reply #47 on: February 14, 2009, 06:50:27 PM »
Quote from: "PX_Timefordeath"
NO DOTA!


DOTA ROC!!!!
« Last Edit: December 31, 1969, 11:00:00 PM by Archael »
French Maid
Xifanie (Webmistress) [Posts: 4400]
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  • [February 14, 2009, 07:19:54 PM]
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« Reply #48 on: February 14, 2009, 07:19:54 PM »
Telekinesist

Grab Weapon (20MP;3 Range;1 AoE)
Attempts to steal the enemy's weapon for afar.
Steal(MA+25)%

Barrier Break (12MP;4 Range;2 AoE;1 Vertical)
Send a magical shockwave that disable barriers.
Cancel: Protect, Shell, Reflect
Hit_F(180+MA)%

Magic Ball (8MP;5 Range;1 AoE;Direct)
Instantly shoots a magical ball made of air towards the target. Deals wind damage.
Dmg_F(MA*13)

Shockwave (14MP;Auto;3 AoE;1 Vertical)
Damage all surrounding units with a noise shockwave for neutral magical damage. Cannot be evaded.
Dmg_F(MA*9)

Wind Blades (24MP; 4 Range;3 AoE;3 Vertical)
Cut through enemies with wind blades .
Dmg_F(MA*10)

Lift (5MP;Auto;1 AoE)
Use telekinesis on self to instantly rise in the sky.
Add: Float
Hit(100)%

Restore Coordination (16MP;3 Range;2 AoE;2 Vertical)
Heals from movement restricting statuses.
Cancel: Don't move, Don't act, Stop
Hit_F(160+MA)%
« Last Edit: December 31, 1969, 11:00:00 PM by Xifanie »
    • Modding version: PSX
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    <Raijinili> remember that? it was awful
    dwib [Posts: 674]
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    • [February 14, 2009, 07:29:34 PM]
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    « Reply #49 on: February 14, 2009, 07:29:34 PM »
    telekinesist sounds a lot better as it's skills are more varied and useful
    i vote telekinesist
    « Last Edit: December 31, 1969, 11:00:00 PM by dwib »
    Dormin Jake [Posts: 409]
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    • [February 15, 2009, 05:03:19 PM]
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    « Reply #50 on: February 15, 2009, 05:03:19 PM »
    Telekinesist + Mageslayer = !!!!!!!
    « Last Edit: December 31, 1969, 11:00:00 PM by Dormin Jake »
    We are Dormin. Thou art to bring us a tasty beverage.
    Archael
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    • [February 15, 2009, 05:45:14 PM]
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    « Reply #51 on: February 15, 2009, 05:45:14 PM »
    Quote from: "Dormin Jake"
    Telekinesist + Mageslayer = !!!!!!!


    Rapist
    « Last Edit: December 31, 1969, 11:00:00 PM by Archael »
    Asmo X [Posts: 1689]
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    • [February 16, 2009, 07:56:03 AM]
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    « Reply #52 on: February 16, 2009, 07:56:03 AM »
    Quote from: "psp master"
    Galaxy Attack - has a 50 % chance to KO ALL units on the battlefield
    « Last Edit: December 31, 1969, 11:00:00 PM by Asmo X »
    boomkick
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    • [February 16, 2009, 02:42:14 PM]
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    « Reply #53 on: February 16, 2009, 02:42:14 PM »
    Even your own?
    « Last Edit: December 31, 1969, 11:00:00 PM by boomkick »
    Asmo X [Posts: 1689]
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    • [February 16, 2009, 02:44:17 PM]
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    « Reply #54 on: February 16, 2009, 02:44:17 PM »
    you heard the man
    « Last Edit: December 31, 1969, 11:00:00 PM by Asmo X »
    dwib [Posts: 674]
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    • [February 16, 2009, 05:25:55 PM]
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    « Reply #55 on: February 16, 2009, 05:25:55 PM »
    Hahaha!!

    besides the abilities... i guess an MA based class with heavy armor is a pretty interesting idea
    « Last Edit: December 31, 1969, 11:00:00 PM by dwib »
    Winner of the 2nd 1.3 AI Tournament
    PX_Timefordeath [Posts: 1781]
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    • [February 16, 2009, 05:43:02 PM]
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    « Reply #56 on: February 16, 2009, 05:43:02 PM »
    An Entertainer class that combines dancer and bard?
    Or a mage class that has skills that require rod equiped and different skills requiring staves equiped?
    That's all I got left
    boomkick
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    • [February 18, 2009, 03:42:52 AM]
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    « Reply #57 on: February 18, 2009, 03:42:52 AM »
    Any decisions LD?
    « Last Edit: December 31, 1969, 11:00:00 PM by boomkick »
    psp master
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    • [February 18, 2009, 03:46:16 PM]
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    « Reply #58 on: February 18, 2009, 03:46:16 PM »
    My judge is pretty great, I think
    « Last Edit: December 31, 1969, 11:00:00 PM by psp master »
    Archael
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    • [February 18, 2009, 04:04:10 PM]
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    « Reply #59 on: February 18, 2009, 04:04:10 PM »
    Quote from: "psp master"
    My judge is pretty great, I think


    I disagree!

    also: Stop trolling here man

    this isnt GF

    trolling in serious forum sections here will get yr account pwned
    « Last Edit: December 31, 1969, 11:00:00 PM by Archael »
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