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Started by LastingDawn, February 12, 2009, 07:17:18 pm
Quote1) Mana Burn: Ranged Bolt of Negative Energy burns X% of target's MP (the original idea of this spell deals 50% of the mana burned as HP damage, but I don't know if that's possible.) Evadeable
Quote2) Paralyshock: Ranged Dispels every positive effect on the target, instant cast (original idea adds: Slow as well but might not be possible)
Quote3) Head Cracker: Physical strike that is evadeable and MA+X% chance to try to Addle the target.
Quote4) Mirror Stance: Instant Self-Innocent status that lasts a very short time. (15 CT? less?). Anti-Magic Stance basically. Lets him reach spellcasters with impunity.
Quote5) Magic Ball: 3 panel range, evadeable, magical projectile temporarily lowers the target's MA by X%. Useful for someone who is charging a spell and is out of reach, so that the resulting spell will be weakened.
Quote6) Secret Skill: Renew - Melee Range Instant Cast Heals 50% of Ally's MP. Cannot Target Self. Costs alot of MP.
QuoteReaction: Magical Mockery - Counters spells (and spells only) with Infuriate, Berserks the attacking unit. Basically, this needs a rename. The idea is that it taunts a spellcaster making them believe their magic isn't powerful enough to cause significant damage, and the taunt Berserks them into trying to come attack in melee range.
QuoteGrab Weapon (20MP;3 Range;1 AoE) Attempts to steal the enemy's weapon for afar. Steal(MA+25)%
QuoteBarrier Break (12MP;4 Range;2 AoE;1 Vertical) Send a magical shockwave that disable barriers. Cancel: Protect, Shell, Reflect Hit_F(180+MA)%
QuoteMagic Ball (8MP;5 Range;1 AoE;Direct) Instantly shoots a magical ball made of air towards the target. Deals wind damage. Dmg_F(MA*13)
QuoteLift (5MP;Auto;1 AoE) Use telekinesis on self to instantly rise in the sky. Add: Float Hit(100)%
QuoteRestore Coordination (16MP;3 Range;2 AoE;2 Vertical) Heals from movement restricting statuses. Cancel: Don't move, Don't act, Stop Hit_F(160+MA)%
Quote from: "psp master"My judge is pretty great, I think
Quote from: "LastingDawn"Quote from: "psp master"My judge is pretty great, I thinkSo great... I deleted the post.
Quote from: "LastingDawn"What is DOTA Voldemort? It sounds so vaguely familiar but I can't put a finger on what it means...
QuoteLet's see... a name, a name...Inquisitors, Heretic Hunting Magi's Bane.A radical group dedicated to weeding out all Magicians from the world. Even those that claim to take their power from St. Ajora. A radical group who will stop at nothing to dismantle magic, from it's base. Mostly a relic from the past, but the unique skills of these emboldened men are well recorded. Those who possess these skills are often called "Inquisitors". An archaic term, far different from the Pagan Examiner of this day and age. Regardless the namesake Inquisitor has been applied to those who know these skills.----------------------------Mana Strip - A cruel ability which takes the magical energy from another and searing their skin in the process. (Will need a custom formula, until then, is just a Mana X% move)Tear Away - With vehement curses on their lips, the Inquisitor tears away any magical benefits on a target.Head Cracker - What better way to deal with a demon invoker, then to apply a well aimed blow at their temple, making them forgot their abilities?Mirror Stance - The reason the Inquisitor's exist in this day and age, the Mirror Stance is a unique method of shielding which turns magic away from them.St. Ajora's Orb - Some would say that the latter school of the Inquistor's caused their end, this is such a product of that time. Calling forth an ancient incantation, using "St. Ajora's Blessing" to fight back against Magi from a range. Steady Feet - A series of encouragements cause allies and themselves to break free of freedom restraining effects.Slice Magic Vein - Seeing the flow of magic into their opposers body, they cut the invisible flow which Magi derive their powers from. (Will need a custom status)Reactions:------------------------------------------------Magical Mockery:Counters spells (and spells only) with Infuriate, Berserks the attacking unit. Basically, this needs a rename. The idea is that it taunts a spellcaster making them believe their magic isn't powerful enough to cause significant damage, and the taunt Berserks them into trying to come attack in melee range. Secret Skill:----------------Blissful Indulgence - The ultimate skill of the Inquisitor, a product of the latter schools. This ripped mana from the air, and filled an ally of the Inquisitor's. Because of it's contradictory nature to their beliefs, this skill was forbidden, but it was retained in the mind of a few practicing Inquisitors.Sorry I didn't have time to finish this, off to work.
Quote from: "boomkick"Feedback- Only targets those who are charging. Their concentration is interrupted, and the power is returned to him/her, harmfully. (Summary- Damage (PA based) and cancels Charging.)Ethereal Slash- Does no physical damage, instead it ruins the spellcaster's MA. (-3 MA). It is evadable and have a 70% chance, melee range.Resist Magic- Through training they have learned to apply themselves to resist magic (adds Shell).Judgement- Deals excess damage to those who decide to publicly reveal they are mages. Death Sentence is applied.
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