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Messages - Eternal

Pages: [1] 2 3 ... 145
1
Final Fantasy Tactics Hacking / Re: Blade Grasp mod
« on: May 22, 2013, 05:30:50 PM »
In the case of KO, you could use the Blade Grasp ASM found in FFTorgASM and apply it and it would work fine. All you'd need to do then is use the Patcher to give Blade Grasp back to Samurai as a learnable skill.

2
Final Fantasy Tactics Hacking / Re: Blade Grasp mod
« on: May 21, 2013, 05:31:03 PM »
Thanks for reminding me, Haiku. I can totally fix Blade Grasp now, for the PSX version anyways. :)

3
Journey of the Five Ch.1 / Re: Bug Reports
« on: May 16, 2013, 01:59:07 AM »
It can functionally go higher, it just won't display in the menu as anything above 7.

4
FFT: Parted Ways / Re: Sage Knowledge Entries
« on: May 15, 2013, 10:14:00 PM »
What are some things you guys would like to see entries of?

6
Spam / Re: I see this every time I notice an argument on FFH
« on: May 09, 2013, 06:39:19 PM »
It's symbolic. He sees nothing after he notices an argument because there are never any arguments to notice. :)

7
FFT: Parted Ways / Sage Knowledge Entries
« on: May 09, 2013, 03:56:38 AM »
For those familiar with FFXII, each Bestiary entry had a "Sage Knowledge" entry, which would give you hints about what bazaar items are need to make bazaar packages and would give various bits of random trivia about the world of Ivalice. For PW 2.0, I'll be adding Sage Knowledge entries on each item, akin to what LD was doing with items for Mercenaries. Far from the finished product, but here are some screenshots of what I have in mind.




8
Bugs and Suggestions / Re: New Suggestions !
« on: May 07, 2013, 04:31:44 AM »
Why do we need a score for respect? We should respect one another anyways.

9
A mark against 11 Zubats in a darkened version of one of DD's maps, even if DD itself is not present.

Zubat
An annoying flying rodent keen on feasting on blood and causing chaos.
Move: 3, Jump: 3, Evade: 0%, Average Speed, Low MP
Innate: Fly
Weak: Lightning, Ice

"Bite": Regular Attack, Range 1 ver 2 Effect 1, MP 0 Speed Now
"Leech Life": Drains a small amount of HP, Range 1 ver 1, Effect 1, MP 0 Speed Now
"Supersonic": Range Self, Effect 1 ver 3, Add: Confuse MP 6 Speed Now

10
Hacking/Patching Tools / Re: FFT Patcher .478 Source Code
« on: May 03, 2013, 07:08:11 AM »
I love you, Glain.

11
General / Re: New FFT Announced, But...
« on: April 26, 2013, 06:58:49 PM »
It's for Android phones and iPhones.

12
General / New FFT Announced, But...
« on: April 26, 2013, 05:43:50 PM »
It's a social game.

From the FFWiki:

"Square Enix has announced a new social game titled Final Fantasy Tactics S. The details are light thus far, but the game will cast the player as a clan master commanding different jobs to restore luster to the Crystal. A teaser site for the game depicts familiar jobs and monsters based on Final Fantasy Tactics sprites, such as Flan, Behemoth, Demon Wall, and jobs including Black Mage, Elementalist, and Dragoon. Viera, Moogles and Seeq are included among the sprites."

http://www.jp.square-enix.com/ffts/

So, yeah. Make of that what you will.

13
Hacking/Patching Tools / Re: FFT Patcher .478 Source Code
« on: April 26, 2013, 05:41:00 PM »
IIRC, I used the latest Tactext for KO PSP, and it worked fine. You just need to cut away a ton of Kanji and shorten some text in certain files.

Can we incorporate Raven's AI findings into the next version somehow?

14
Yes, the job tree is the same.

15
Well I certainly wouldn't say it's bad, lol. That'd be the worst advertising scheme ever!

16
Make sure you're patching a clean ISO and read the rules. We can't distribute ISOs.

17
Expect an update later this weekend featuring a few small changes as well as revamped AI for units in certain battles that will hopefully make them a bit less dumb.

18
I've considered it, actually, but it's really not a priority right now since I have so many other projects going on.

19
Afraid not. :(

20
News / Re: Journey of the Five - Chapter 1 RELEASED!
« on: March 29, 2013, 05:48:42 AM »
It will blow your mind.

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