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 on: Today at 12:51:28 AM 
Started by AGodDangMoose - Last post by Blunderpusse
Sweet. By the way, any Shop Module planned?

And thank you for your hard work!

 on: September 25, 2017, 04:43:07 PM 
Started by AGodDangMoose - Last post by AGodDangMoose
I've uploaded the new editors, and (hopefully) fixed all the errors with the old ones.  Have fun~

 on: September 25, 2017, 01:01:17 PM 
Started by Barren - Last post by Barren
Here are my current teams for 1.42

The rest of them are retired

 on: September 25, 2017, 01:00:15 PM 
Started by johnmyster - Last post by johnmyster
9/25/2017: Proper v1.03 released!
Patch a fresh ISO as always.

FFHacktics (v1.03) (v1.03)

Golem reworked. It now casts Protect on all allies.

Grog Hill made slightly easier:
The Squire with a shield now wears a Holy Miter and Elf Mantle.
The Squire that had two weapons equipped now has a Diamond Shield.
The Ninja now has Move +2 instead of Move +3, and a worse weapon in his left hand.

All Grog Hill enemies with "impossible" setups are now properly flagged as immortal.

Crystal Helmet description fixed.

 on: September 25, 2017, 12:35:33 PM 
Started by Barren - Last post by Anima Zero

 on: September 25, 2017, 11:37:23 AM 
Started by johnmyster - Last post by johnmyster
Yes!! I am loving this so far!

I have been stuck at Izlude for quite a while. Man, he is one tough SOB. One thing I noticed, the amount of HP for the Crystal Helmet is off.

Another update:

Finally beat Izlude but I am giving up at Grog hill. Multiple characters with blade grasp + Hamedo. Chemists with 2 mythril guns? That isn't a fun kind of challenge. It is an "not sure if I want to play this anymore time of challenge". Some of these battles are way more difficult than FFT 1.3.

I'm sorry to hear that Grog Hill is unduly frustrating for you. What kind of party are you using?

Here's some tips that you may try:

I hope that helped a bit.

Thanks for noticing the Crystal Helmet typo and your continued interest in Proper.

EDIT: You may also want to check out the new update. ;)

to everyone: Log which battles you're having trouble with and why, I think Proper is more likely to get updated with fixes/rebalances etc than crappy ol fft 1.3 at this point

Yes. :)

 on: September 25, 2017, 08:53:08 AM 
Started by AGodDangMoose - Last post by nitwit
Unfortunately, those spell types are the only ones programmed into the game. Anything past 0x0E just gives you no spells. If I could find the data of what spell types have access to what spells, I lost definitely would, but I have no idea where that data is.
So it's not a bit field (combination of bits in a single byte) that gives you access to various spell categories, but an entire byte?  That suggests there's a table somewhere.

Ah, I see you found the rest.  Very good job!

 on: September 25, 2017, 06:08:40 AM 
Started by AGodDangMoose - Last post by AGodDangMoose
Indeed! I got the spell usage data figured out. I'll post it when I get home.

I don't think it's terribly off topic. Yeah, I basically just started corrupting stuff in the general area of what I already had, since I figured all that data would probably be around the same area, then once I found something related, I tried to figure out where the data actually began.

 on: September 25, 2017, 05:23:18 AM 
Started by Barren - Last post by Heroebal

 on: September 25, 2017, 05:14:35 AM 
Started by Gaignun - Last post by Gaignun
Version 1.08 is released for compatibility with FFTA 1.42.

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