Event Instruction: {64}WaitRotateUnit ★
See Also: {29}WaitWalk {2D}RotateUnit {57}WaitFieldObject ★ {65}WaitFaceUnit ★ {6F}WaitSpriteMove ★ {E5}WaitForInstruction
Description:
Waits for instruction RotateUnit to end for the given unit before moving forward
Parameters:
Unit ID : Byte (hex)
Unknown 1 : Byte (hex)
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
Unknown 1 : Byte (hex)
Always 0x00