Please use .png instead of .bmp when uploading unfinished sprites to the forum!
Started by Elric, August 20, 2013, 06:52:12 pm
Quote from: Angel on April 23, 2017, 01:34:03 amDammit, Bonesy figured it out.
Quote from: DanteS on April 23, 2017, 11:29:53 amwell... I don't agree with the delaying time ( I know it's a joke, relax) because everyone that asks never get a factual answer about the developing of the game itself just a "it's going well"I understand both sides but come on give the ones who ask about the way the project is heading a little bit peace they are just urging to play the ch. 2 ASAP. xD
Quote from: Bonesy on April 23, 2017, 02:15:37 pmthat's still an entitlement-heavy statement
Quote from: Elric on April 06, 2017, 09:08:41 pmLOLIt's going well. Not sure what else I could spoil without hurting the experience.Lijj is working on some new Time Mage sprites to replace the weird hat bros (new version concepts by Twinees)Nyzer is still knocking out Marks and such for Ch2 and i think may be into Ch3 marks by now.I resigned from the position I was working, and am taking a few months off work, and in that time i plan to catch up on mod stuff. My resignation was in effect as of last friday.
Quote from: KingUrameshi on April 24, 2017, 12:12:26 pmI hope the new time mages come with gold plated knuckle dusters that say TIME MAGE in bold letters, big fuzzy hats, gold teeth and pimp canes.Just a thought.
Quote from: Guru on April 24, 2017, 12:25:27 pmHa perfect! I'm sure they will be changing it to this now.
Quote from: RJ Cid on April 28, 2017, 04:54:08 pmIs is possible to make some of the towns on the map active for random battles? The idea of heading to a town for some items and armor to get jumped by bounty hunters would add some extra excitement and integrate some creative grinding. I know a few of the maps are already available from vanilla, but could they be programmed for random encounters?
Quote from: RJ Cid on April 28, 2017, 04:54:08 pmYou guys kept the status' active when dying on the field, but I'm wondering about stealing. Is it possible to set it so that you can steal from a dead body? I mean, it makes more sense when you think about it... the success ratio can stay the same so it doesn't break Steal though.
Quote from: RJ Cid on April 28, 2017, 04:54:08 pmAnd when a felled monster turns into a chest, can the item be one of the two poachable items that the monster had to offer?
Quote from: Xifanie on April 28, 2017, 08:23:50 pmYou will get the ability "Scavenge" as long as you have a knife equipped, which allows you to poach dead monster bodies into Materials. Materials being items that can only be used to synth stuff. We are still in the process of deciding what monster will turn into what though... We have SO many materials and SO many crafting options in the synth shop, so it's a lengthy process.
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