Please use .png instead of .bmp when uploading unfinished sprites to the forum!
Started by Pickle Girl Fanboy, April 20, 2012, 05:28:53 pm
QuoteA spreadsheet which shows height, unpassable terrain, 1st and 2nd levels where applicable, water and water depth where applicable, and has the same X and Y axises as FFTPatcher. Useful for editing ENTD and Treasures/Traps. The following maps are finished:*Outside of Orbonne Monastary*Magic City Gariland*Mandalia Plains*Araguay Woods*Zirekile Falls*Zaland Fort City*Barius Hill*Zigolis Swamp*Slums in Goug*Bariaus Valley*Golgorand Execution Site*At the gate of Lionel Castle*Inside Lionel CastleIf anyone knows the sprite limits for these maps, I'd love to add them.
Quote from: Pickle Girl Fanboy on April 20, 2012, 05:44:21 pmSo that's why some maps have more than 9 sprites on them - event editing. Good to know.Does this apply to individual units that share the same sprite? Can I have 16 Knights on a battlefield, versus my 5 party members?
Quote from: Pickle Girl Fanboy on April 20, 2012, 05:47:05 pmDoes the character limit include my party, or is it my party + 16?
Quote from: Pickle Girl Fanboy on April 21, 2012, 04:52:54 pmUnrelated Question: Is it possible to create events that add new units after the old ones are dead, crystalized/treasure boxed, and their crystal/treasure box is taken? Like, a reinforcements event, that adds more and more enemies?
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