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[Old] ALL old topics created before the FULL release (Merged together!)

Started by Dome, December 05, 2010, 02:02:09 pm

Which one is the best, and why?

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Dome

- Reduce extra damage (Monster weakness) from 100% extra damage to 25%/33% extra damage

"Be wise today so you don't cry tomorrow"

Pride

Personally, I think it should be doing damage then proc a spell that damages MP... It gains more utility that way imo.
  • Modding version: PSX
Check out my ASM thread. Who doesn't like hax?

Pride

Quote
- Reduce extra damage from weakness from 50 to 25%


You mean.... Change it from 100% more damage to 50% or 25% ? Either way I'll look into this for you

Quote
- Good/Bad compat being reduced to 12.5%. Best/Worst compat being reduced to 25%


SecondAdvent has an asm for this but... It is unreleased. I would recommend speaking to him about it.
  • Modding version: PSX
Check out my ASM thread. Who doesn't like hax?

Dome

Yeah, sorry...
I meant reduce 100% extra damage to...25/33%
I don't want to remove monsters weakness, I want to make them...less crippling
Also, Reducing Compat will prevent huge numbers from flying around...I'll PM Secondadvent

"Be wise today so you don't cry tomorrow"

Dome

Quote from: Pride on June 21, 2011, 05:25:57 am
Personally, I think it should be doing damage then proc a spell that damages MP... It gains more utility that way imo.

So, you are suggesting both damage AND mp damage? Isn't that a bit OP?

"Be wise today so you don't cry tomorrow"

Pierce

Personally I think +1 Jump from Orichalcum is a little underpowered. It might be useful in like Ch1 or something, but considering you get access to it at Riovanes, I think it might need a buff. I might even suggest making Dagger have +1Jump and then putting something completely new on Orichalcum?
Ignorance itself is a crime! - Miluda

Dome

Jump +1 at the beginning of the game looks a bit OP
But yeah, I think Jump +1 effect will be swapped with +1 PA and Immune:Dead and viceversa

any suggestion for the first dagger? At the moment, it's outclassed by...everything

"Be wise today so you don't cry tomorrow"

Shade

Upupupu...

Zetsubou

Dome


"Be wise today so you don't cry tomorrow"

Dome


"Be wise today so you don't cry tomorrow"


Dome


"Be wise today so you don't cry tomorrow"

Dome

As you may know, near the end of the game, almost each area unlocks a "Special" fight (11 monks, anyone?)
In 1.4, those fights will be the only way to get elixirs (Together with move-find-item)

They must be funny, but not UBERFUCKING HARD (That's the DD role)
Any suggestion?

(Mandalia plains got a ????-Boco with 50 faith 50 Brave [Blade grasp] that spams holy and wears a ribbon)

"Be wise today so you don't cry tomorrow"

Shade

Upupupu...

Zetsubou

Dome

Quote from: Shade on June 21, 2011, 04:53:55 pm
Altima in human form(not angel).

You mean the fake saint? I don't think it has a proper working sprite...

"Be wise today so you don't cry tomorrow"

Eternal

  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

Dome


"Be wise today so you don't cry tomorrow"

Dome

FFT 1.4 new name will be:

FFT Plus

"Be wise today so you don't cry tomorrow"


Dome


"Be wise today so you don't cry tomorrow"