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Jobs...

Started by boch_v9, June 13, 2008, 03:50:47 am

boch_v9

June 13, 2008, 03:50:47 am Last Edit: December 31, 1969, 07:00:00 pm by boch_v9
First thanks to LastingDawn (for my helping me last time), now...

I'd like to change some of Ramza, Agrias, Beowulf and Melidoul's skillsets, the problem: is which are their jobs? I just want to change some skills (like Speed Ruin instead of Holy Explosion).

There are a few Divine Knights and Holy Knights so I'm not sure wich are. I don't have problems with Ramza and Beowulf but correct me if I'm wrong

#   Job       -    #  Skillset
01 Squire   -   19 Guts      (Ramza, 1st Chapter)
02 Squire   -   1A Guts      (Ramza, 2nd Chapter)
03 Squire   -   1B Guts      (Ramza, 3rd or 4th Chapter (I don't remember ))

1F Temple K. - 45 Magic Sword (Beowulf)


Or at least I think so... The problem is...

#   Job       -    #  Skillset
05 Holy K.  -  1D Holy Sword (I don't think it's Agrias, it has extra inmunities)
1E Holy K.  -  28 Holy Sword (...)
34 Holy K.  -  21 Holy Sword (I think it's Agrias at the first figth but I'm not sure it's also her once you get her)

24 Divine K.  -  40 Migthy Sword   (Has extra inmunities)
25 Divine K.  -  3C Migthy Sword   (Has extra inmunities also)
2A Divine K.  -  43 Migthy Sword   (Maybe it's her)
2F Divine K.  -  42 Migthy Sword   (Has extra inmunities and only Shellbust and Blastar)

Does anybody which one is it? Also I migth have missed others.
Which ones should I change? :S

CidIII

June 13, 2008, 04:46:21 am #1 Last Edit: June 13, 2008, 05:08:59 am by CidIII
It may be different for the PSX Patcher, but for the PSP they are:

For the PSP

Agrias -- 28 Holy Knight (For Skillsets); 1E (For Job Edit)

Melidoul -- 43 Divine Knight (For Skillset); 2A (For Job Edit)

It is probably the same. I think it is because:

05 Holy K. - 1D Holy Sword (I don't think it's Agrias, it has extra inmunities)
* Definitely not this one because it knows 'Wish' which isn't in Agrias's skillset. Probably Delita *

34 Holy K. - 21 Holy Sword (...)
* Not this one either because it cannot equip Perfumes, which would make it a male. *

That only leaves the one I listed.

Next we Have
-----
24 Divine K. - 40 Migthy Sword (Has extra inmunities)
* Cannot equip Perfumes, so it is a male. *
25 Divine K. - 3C Migthy Sword (Has extra inmunities also)
* Again cannot equip Perfumes, so it is a male. *
2F Divine K. - 42 Migthy Sword (Has extra inmunities and only Shellbust and Blastar
* Again No Perfumes. *

There ya go it has to be the one's I listed  :D

**EDIT**

None of them can equip perfumes though I guess so  :oops:
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

alexy1983

June 13, 2008, 04:59:32 am #2 Last Edit: December 31, 1969, 07:00:00 pm by alexy1983
1E Holy Knight - 28 Holy Sword
34 Holy Knight - 21 Holy Sword

Both are Agrais Job. When she's guest she's using 34 skillsets and 1E after she join your party.

2F Divine Knight- 42 Mighty Sword
2A Divine Kinight- 43 Mighty Sword

And for Meliadoul, when she's enemy she is using 2F and 2A after joining your party.

boch_v9

June 13, 2008, 05:12:27 am #3 Last Edit: December 31, 1969, 07:00:00 pm by boch_v9
O.o thanks! Both helped me

About the perfumes I noticed that (that's what confused me).
I think I'll add some skills to Meliadoul (enemy) too.

alexy1983

June 13, 2008, 05:15:22 am #4 Last Edit: December 31, 1969, 07:00:00 pm by alexy1983
Your welcome. Actually you can check them at ENTD side. There should show which jobs and skillsets they used by their name. Hope this info will help you at the future. :)

Vanya

June 13, 2008, 08:15:11 am #5 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Also, if you open a new PSP patch and look at the jobs, most of them say the name of the character next to the skillset. Also, they are in the same order as in the PSX version.
  • Modding version: Other/Unknown
¯\(°_0)/¯

LastingDawn

June 13, 2008, 12:44:26 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
That order as well corresponds all throughout every file containing a list, for instance...

Quote1 Ramza
2 Ramza
3 Ramza
4 Delita (Guest Delita)
5 Delita (Guest Delita?)
6 Delita
7 Algus
8 Zalbag
9 Dycedarg
A Larg
B Goltana
C Ovelia
D Orlandu
E Funeral
F Reis
10 Zalmo
11 Gafgarion
12 Malak
13 Simon
14 Alma
15 Olan
16 Mustadio
17 Gafgarion (Guest Gafgarion)
18 Draclau
19 Rafa (Guest Rafa)
1A Malak
1B Elmdor
1C Teta
1D Barinten
1E Agrias
1F Beowulf (Both Beowulfs)
20 Wiegraf
21 Balmafula
22 Mustadio (Guest Mustadio)
23 Rudvich
24 Vormav
25 Rofel
26 Izlude
27 Kletian
28 Wiegraf
29 Rafa
2A Meliadoul
2B Balk
2C Alma (Guest Alma? "Graveyard of Airships")
2D Celia
2E Lede
2F Meliadoul (Enemy Meliadoul)
30 Alma (Guest Alma)
31 Ajora
32 Cloud
33 Zombie Zalbag
34 Agrias (Guest Agrias)

This list corresponds to their classes respectively.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

boch_v9

June 13, 2008, 06:08:50 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by boch_v9
Thanks for the list. I didn't know what jobs to edit. :S
I want to give my party some especial abilities but I should make the game harder to.

Xifanie

June 13, 2008, 06:12:52 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
It's always possible to balance even the strongest abilities with MP, CTR, range, effect, etc.

This way you can have your really strong skills but you may not be able to spam them just like Orlandu did with Lightning Stab.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

boch_v9

June 17, 2008, 01:31:20 am #9 Last Edit: December 31, 1969, 07:00:00 pm by boch_v9
Thanks again for helping me. I have another question  :roll:  
I've played my patched FFT and I'd like to add some 'bosses' to it (in random battles) so... if I edit another .iso to add them and play it, can I load my save file (the one before editing it), or do I have to start again to figth them?
I don't think so but I don't want to start again.

By the way, what would you recomend me? I was thinking in making powerfull standar mages-warrior, I mean, giving them the best abilities. Like fighting
4 Summoners with Math Skill and innate -Non Charge, -Magic Atk Up, -Magic Def Up, -Faith -Auto-regen(and super HP) and
5 Lancers with Fear abilities and innate -Auto-Haste, -Atk Up, -Def Up, -Innocent , -Blade grasp 90+ Br (also very high HP)

-excuse me if you don't understand me very well, my english isn't very good-

Xifanie

June 17, 2008, 05:58:28 am #10 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
You can just load your save
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

boch_v9

June 17, 2008, 02:50:00 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by boch_v9
Oh, ok. And the patcher is a masterpiece all you people who made it must be some geniuses  :D

boch_v9

June 17, 2008, 03:28:09 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by boch_v9
But... I wanna edit warlock and impure king jobs so they can use them with the abilities I want. Is there a problem if I do it? or what should I do?

Xifanie

June 17, 2008, 05:26:42 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
A problem with what? I don't get it.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

boch_v9

June 17, 2008, 06:28:08 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by boch_v9
Never mind.  I wanted to edit those jobs, giving them that jobs and modified the skillsets so not all lancers and summoners were so strong but I had some problems with the sprites so I ended just modifing regular lancers/summoners. Sorry  :?