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Getting generic sprites with non-generic classes

Started by Cyril, November 25, 2009, 09:38:01 pm

Cyril

November 25, 2009, 09:38:01 pm Last Edit: December 31, 1969, 07:00:00 pm by Cyril
Pretty simple question. Say I want a generic sprite for an enemy entry in the ENDT (like a male Mediator), but I want to assign a special job to it. Is this sanely possible?

philsov

November 25, 2009, 11:39:18 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by philsov
certainly.  Any sprite below 80 can be used with the ENTD to force specials into a generic sprite np.  Rip the iso with shishi to generate a list of what each sprite number correlates to.  Setting a special to bard, dancer, or mime isn't easy though.  

And, yes, its done via the ENTD section.
Just another rebel plotting rebellion.

Cyril

November 26, 2009, 03:03:23 am #2 Last Edit: December 31, 1969, 07:00:00 pm by Cyril
That did the trick perfectly. Thank you for your timely assistance =)