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Started by Zozma, September 06, 2009, 05:04:29 pm
Quote from: "Zozma"Monsters are a bit screwy right now since i used an asm hack that disables the fixed color palettes. so if you see monsters with the wrong palette let me know so i can set it right in ENTD
Quote from: "Zozma"np, just remember that you have to apply the "expanded iso" patch to a vanilla rom first and then apply this afterwards
Quote from: "Zozma"cool, its nice to have control of a monster's color palette with ENTD but if the palette is set to 0 its nice for them to take the one that matches their job/tier
Quote from: "Zozma"well my room mate cancelled the internet because "its the principle of the thing"
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