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Testers

Started by Zozma, September 06, 2009, 05:04:29 pm

Zozma

September 11, 2009, 12:20:57 pm #20 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yeah, you just have to expand the iso with the first patch, and then patch mine
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Xifanie

September 11, 2009, 01:16:35 pm #21 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Quote from: "Zozma"Monsters are a bit screwy right now since i used an asm hack that disables the fixed color palettes. so if you see monsters with the wrong palette let me know so i can set it right in ENTD
I can fix that kind of stuff pretty easily. maily it's a copy/paste in excel and set the palette to their original value based on the job.
Seem a bit complicated but it's extremely easy for someone like me.
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Zozma

September 11, 2009, 01:23:36 pm #22 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
cool, its nice to have control of a monster's color palette with ENTD but if the palette is set to 0 its nice for them to take the one that matches their job/tier
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Arvine

September 11, 2009, 03:45:43 pm #23 Last Edit: December 31, 1969, 07:00:00 pm by Arvine
dang too late

DarthPaul

September 11, 2009, 04:47:44 pm #24 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Quote from: "Zozma"np, just remember that you have to apply the "expanded iso" patch to a vanilla rom first and then apply this afterwards

If you could link me to it that would be nice. I lost my copy somehow and can't find the thread.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

MiKeMiTchi

September 11, 2009, 07:09:17 pm #25 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Jot5 GFX Designer :: Spriter :: Mitchi

Xifanie

September 11, 2009, 07:34:41 pm #26 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Quote from: "Zozma"cool, its nice to have control of a monster's color palette with ENTD but if the palette is set to 0 its nice for them to take the one that matches their job/tier
Um... that would require modifying the asm hack and would create the restriction that you would be unable to use for instance a dark behemoth with the normal behemoth's sprite.

My plan is "manually" set all the corresponding palettes with excel and then if you create a new battle or something else you'll have to manually set them too.

If you still want just send me your fftpatch.

Else you can just use the special units/generics version of the hack if you're not planning to give any monster a special palette.
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Zozma

September 12, 2009, 03:33:32 pm #27 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
ill have to think about it, i havent applied that long part of the asm to the battle.bin because of that crash i menioned earlier.  hopefully tho ill have the internet back up at home tonight when i get off work

and yes Mike, that is it.  thanks for linking it
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Zozma

September 13, 2009, 07:25:48 am #28 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
damn AT&T they pushed back my activation day till tomorrow. thats some bullshit! (im writing this from work so i dont have my files)

i cant send it till tomorrow sorry testers...

and Arvine you are not too late, my patch will be a hot mess when you play as a tester but you're welcome to do it as well.
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Kagebunji

September 13, 2009, 01:13:13 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Remember that I have school on my head, so I can't report everything regulary, I will play when I will be able to. Btw, will we be able to recruit someone?
  • Modding version: Other/Unknown

Zozma

September 13, 2009, 02:16:46 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
huh, u mean any of the special units? or like monsters and humans etc?

generic humans can only be hired at the soldier office
monsters currently cannot be recruited except for Boco

for special units you get Boco, Mustadio, and Lavian before chapter 2 ends which is the end of the patchwork so far
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Kagebunji

September 13, 2009, 02:42:21 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I'm happy to know that someone joins. Soldier office is the same, or can we hire some new units?
  • Modding version: Other/Unknown

Zozma

September 13, 2009, 02:44:55 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
its the same,

you, however, get more special units join up by the end of the game than you have space for so either way you have to boot some characters. Its a shame i couldnt get it expanded to 20 to fit everyone but thats just the way it is.
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Kagebunji

September 13, 2009, 02:48:53 pm #33 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I think it's good, it forces you too beat game at least twice.
  • Modding version: Other/Unknown

Zozma

September 13, 2009, 02:53:45 pm #34 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
I think you'll enjoy the selection, alltho they are all human except boco so far
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 13, 2009, 04:09:09 pm #35 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
I was working on expanding the amount of units available before my last computer died. I did some comparison and copy pastes between PSX and PSP and had a semi feasible setup though the background was severely messed up and it had a tendency to crash.

If I can remember what I did I'll redo it and post a PPF for you guys to play around with.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

September 14, 2009, 07:34:22 am #36 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
maybe its a good thing... having to boot some lol

btw im STILL waiting for fucking ATT to activate my internet. i donno whats with isp's and bad service
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 14, 2009, 09:25:21 am #37 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
I've never had that problem. Then again roadrunner sucks anyway.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

September 14, 2009, 09:34:29 am #38 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
well my room mate cancelled the internet because "its the principle of the thing"

and i told her they dont give a shit about that you're just another number to them and she called to get it back lol
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 14, 2009, 09:47:10 am #39 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Quote from: "Zozma"well my room mate cancelled the internet because "its the principle of the thing"

That doesn't even make sense. Is her statement context base or drivel?
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die