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Testers

Started by Zozma, September 06, 2009, 05:04:29 pm

Zozma

September 06, 2009, 05:04:29 pm Last Edit: September 25, 2009, 07:20:36 am by Zozma
I need one or two people willing to test my monsters and battles up untill chapter 2.

one person focused on monster developement: someone that can make some good suggestions on balancing each of the available monsters.

and the other focused on battle difficulty.

I need these mechanics fine tuned so that i can focus on implimenting the actual events. Just be aware that your not really getting a sneak peak at the story as so much as you are seeing a few gutted events.
--------------
future updates from testing:

Orbonne Monestary - Lavian will have Non-Charge just for show as her ai apparently hits as many buddies as she does enemies with her fire spell.

Dorter 1 - Add 2 more archers and another black mage

Rat Cellar - Corrected Delita's skillset, hes NOT supposed to have Ultima lol
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 06, 2009, 05:08:20 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
I can do battle difficulty.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

September 06, 2009, 05:14:58 pm #2 Last Edit: September 06, 2009, 05:16:41 pm by Zozma
good, your 1 of 2 then.

and since you're femiliar with my patch youd be able to give me ideas for story input as well.

So what you're trying to do is help me make the battles as hard as possible. but i need you to test it as someone without any gameshark or any other kinds of shortcuts.
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 06, 2009, 05:15:51 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Sure can do.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

September 06, 2009, 05:24:09 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Here is what im trying to do DP, that requires your input

I want enemies to be so difficult (if possible) that you are almost willing to keep going if one of your specials crystalize. Including randoms.

It is nowhere near that point right now and as far as what the enemies have available? well it still needs to become progressively harder as the game moves forward so they arent going to just be able to start with things like "counter" "blade grasp" "hamedo" etc so primarily all i have to work with is their numbers, jobs, and levels. Equips are going to be generated based on their levels.
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 06, 2009, 05:36:18 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Alright, so you want to go near 1.3 difficulty but to stay away from the threshold of it. Am I not right?
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

September 06, 2009, 05:41:38 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
something like that. I definately want to try to help enemies get the upper hand whenever possible.
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 06, 2009, 05:46:44 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
It did always bug me that elite soldiers could be thoroughly upset by a heretic and some cadets.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

September 06, 2009, 05:54:49 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Im counting on you.

Pick each battle apart. Im currently debating weather or not to allow monster recruitment at all right now as well... im just not sure
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 06, 2009, 06:02:06 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Overanalyzing things into oblivion is what I do best.

Hint: The biggest mass murderer in Star Wars is the guy who fired the Deathstar's cannon at Alderon.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

September 06, 2009, 06:06:00 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
good, when i put out a demo up to chapte2 end i wan't it to be well worth the long wait.
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 06, 2009, 06:09:31 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
It shall be.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Samuraiblackbelt

September 06, 2009, 07:40:32 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by Samuraiblackbelt
wish I could...
<JoZ> I'm not Wiz. Even if I were, I wouldn't be narcissistic enough to go under an alt and comment on my own team.

PGF: "You are ignoring this user. Click to see their post."

Zozma

September 06, 2009, 08:26:22 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
but you cant?
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Kagebunji

September 07, 2009, 11:58:27 am #14 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I can, maybe those 50 times of beating vanilla will finally be usefull. If I find battles easy, I will tell. Deal?
  • Modding version: Other/Unknown

Zozma

September 07, 2009, 04:41:43 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
sure why not ;), ill have to wait till i get my internet back up, sunday or monday, at home before i can send you guys patches.
it will definately start out easier than 1.3, thats why i need them tested and then get feedback
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Zozma

September 11, 2009, 10:06:21 am #16 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
So Kage and DP im just waiting on my ISP to come back up on Sunday and im also making some additions to those battles up till chapter 2 end.

Certain areas as of yet are a bit neglected but with your help testing things should evolve pretty well. And as i've mentioned before, just dont expect many things to make sense as you will see special guest/ enemy characters without any explaination as to why they are there. Events take a long time to create so most of that isn't worked out yet.

Monsters are a bit screwy right now since i used an asm hack that disables the fixed color palettes. so if you see monsters with the wrong palette let me know so i can set it right in ENTD
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

September 11, 2009, 10:28:10 am #17 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Alright, ready for the patch when it hits the shelves errr I mean our inboxes.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

September 11, 2009, 10:51:21 am #18 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
np, just remember that you have to apply the "expanded iso" patch to a vanilla rom first and then apply this afterwards
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Kagebunji

September 11, 2009, 12:15:07 pm #19 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I'm waiting. It is simple procedure to patch clean ISO, yes? Just like you do with 1.3?
  • Modding version: Other/Unknown