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Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)

Started by MiKeMiTchi, August 07, 2009, 05:50:42 am

jimmyjw88

November 14, 2009, 12:56:34 am #880 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Looks good and what they said ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Kagebunji

November 29, 2009, 01:03:14 pm #881 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
People what's going on with you? No one updates their sprite, nothing, at least say how is the progress.
  • Modding version: Other/Unknown

LastingDawn

November 29, 2009, 01:11:15 pm #882 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Unfortunately enthusiasm is curved and a momentum can hit a dead stop. Though yes, it has been quiet for some time I can't say much in the way of encouragement, but please keep in mind everyone that I fully rely on you for all my spriting needs, I have no talent in that department and your generosity is what makes this project possible. If that fountain of good will would dry up, I fear that the project itself would as well.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Kagebunji

November 29, 2009, 01:15:30 pm #883 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I will help you when I complete my FFIX sprites.
  • Modding version: Other/Unknown

mav

November 29, 2009, 02:53:46 pm #884 Last Edit: December 31, 1969, 07:00:00 pm by mav
Hopefully people will have a little more free time once the holidays begin. Perhaps part of the problem is that we make a concept for a sprite, work on it, get the main poses down, then get tired of that sprite and make a new concept for a new sprite, and the cycle repeats. So in the end we have the basic poses done for many sprites, but very few completed pieces. Don't get me wrong, I understand why this happens; we get bored and we know the demand for sprites is high, so we move on. We just need to be aware of this and maybe even correct it...

Kagebunji

November 29, 2009, 03:00:22 pm #885 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
You are 100% correct, Mav. I have the same thing, my Lezard still waits to be completed (only 8 frames left)
  • Modding version: Other/Unknown

jimmyjw88

November 29, 2009, 10:53:38 pm #886 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
My apology, Sir LD. I'll resume the sprites as my exams are over. I will have to remake Male Knight Rehauled. Anyway, I'll update the sprite in a day or two. Again, my apology, Sir LD.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

November 30, 2009, 06:25:32 am #887 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
I really want to help, but I can't right now. I'm too busy with balancing health and studies.
Hopefully, when the HOLIDAYS begin, yeah!, I can continue some works again.

2 weeks more.
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

November 30, 2009, 09:02:25 am #888 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Good to know it guys, I thought you both forgoten about Merc.
  • Modding version: Other/Unknown

GeneralStrife

December 01, 2009, 08:32:51 pm #889 Last Edit: December 31, 1969, 07:00:00 pm by GeneralStrife
I just started my spriting, but i hope to learn more and end up helping

jimmyjw88

December 03, 2009, 01:10:19 am #890 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Alright, sorry for no updates for so long but here is an update on Scholar Critical Frame.

Scholar Critical Frame

I'm not sure if I did the rear hat correctly but it looks odd. Hmm....
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

December 03, 2009, 07:27:11 am #891 Last Edit: December 31, 1969, 07:00:00 pm by mav
Very nice! On the forward facing frame, the shading by the ear looks a little awkward. On the backwards one it looks like the hat may be too low. Still great though. I can't wait to see the completed sprite.

jimmyjw88

December 03, 2009, 02:20:58 pm #892 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Thanks ^^
Ah, sorry about that. I look again at Chemist. As for the rear hat, I can't really make it right. I want to make the front hat points down while the back hat points up (you know, when you crounch down and look down, your rear hat is up and your front hat is down because looking downwards.), something like that. Hmm....tough one.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Kagebunji

December 03, 2009, 03:21:18 pm #893 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Hey, LastingDawn, tell me something about this Trancer, more precisly, tell me about how he is supposed to look like.
  • Modding version: Other/Unknown

LastingDawn

December 03, 2009, 09:15:28 pm #894 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Oh, the Trancer sprite has been decided long ago, it was the Cavalier sprite, with it's eyes shaded out so they couldn't be seen. I felt that represented, in my mind the perfect vision for the Trancer, but a Female one is needed, I'd like her to follow the same theme of shaded out eyes, if possible.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

MiKeMiTchi

December 04, 2009, 08:05:17 am #895 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
eyes shaded out?



Quote from: "jimmy"

Looks awesome, esp. the front one. :)
yeah.. The back looks odd.
Jot5 GFX Designer :: Spriter :: Mitchi

mav

December 04, 2009, 08:17:45 am #896 Last Edit: December 31, 1969, 07:00:00 pm by mav
Quote from: "jimmyjw88"Ah, sorry about that. I look again at Chemist. As for the rear hat, I can't really make it right. I want to make the front hat points down while the back hat points up (you know, when you crounch down and look down, your rear hat is up and your front hat is down because looking downwards.), something like that. Hmm....tough one.
Maybe you could raise the top corners up by a pixel and lower the bottom corners down by a pixel? It'll look like it's at more of an angle, I think. It'll be tough; you got that right. Good luck.

jimmyjw88

December 04, 2009, 08:56:05 am #897 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Thanks mav and Mike ^^
And Mike, yes, eyes shaded out, which I think you can't see his eyes. Here is what Sir LD trying to say.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Kagebunji

December 04, 2009, 01:58:29 pm #898 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Hmm, I didm't knew that Cavalier sprite will be used as Trancer, hmmm Female should have the same armor or something other? I would go with other.
  • Modding version: Other/Unknown

Bloodthirster0

December 04, 2009, 03:55:35 pm #899 Last Edit: December 31, 1969, 07:00:00 pm by Bloodthirster0
but the cavalier still needs a dead pose,just to remind you guys
Need something useful to write here