Please use .png instead of .bmp when uploading unfinished sprites to the forum!
Started by gomtuu, March 12, 2009, 01:40:11 pm
Quote from: "goldblade0"C:\Ganesha-0.02\game>C:\Ganesha-0.02\python\ppython.exe -E main.pyDirectStart: Starting the game.Known pipe types:wglGraphicPipe(all display modules loaded.):display:wgldisplay(error): SetPixelFormat(55) failed after window create:display(error): Window wouldn't open; abandoning window.:ShowBase(warning): Unable to open 'onscreen' windowTraceback (most recent call last):File "main.py", line 9, in <module>from ganesha.ui import Map_ViewerFile "C:\Ganesha-0.0\game]ganesha\ui.py", line 5, in <module>import direct.directbase.DirectStartFile "C:\Ganesha-0.02\direct\directbase\DirectStart.py", line 4, in <module>ShowBase.ShowBase<>File "C:\Ganesha-0.02\direct\showbase\ShowBase.py", line 229, in __init__self.openDefaultWindow(startDirect = False, props=props)File "CL\Ganesha-0.02\direct\showbase\ShowBase.py", line 726, in openDefalutWindowraise StandardError, 'Could not open window.'StandardError: Could not open window.
Quote from: "degrofm"So I got the Windows version to run on my Mac in Crossover Games, if you care about that at all...
Quote from: "gomtuu"Quote from: "degrofm"So I got the Windows version to run on my Mac in Crossover Games, if you care about that at all...Cool! I don't think I ever tried Ganesha or map2gl in wine... Good to know. Does it seem fast enough?
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