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The long term effects of double patching?

Started by Goomba, December 16, 2008, 07:37:13 pm

Goomba

December 16, 2008, 07:37:13 pm Last Edit: December 31, 1969, 07:00:00 pm by Goomba
Anyone tried patching a mod to a clean ISO, and then patching a completely different one right on top of it? I just got finished doing this with 1.3 and Shuushin, and it's really bad ass. I know that usually when you do this with old versions of mods, you end up with a dirty ISO and it causes errors. IE, bombs in 1.3 spamming small bomb all the time, but it's supposed to be a monster skill.



Any word on what I can expect? I don't mind small errors, but nothing game breaking will happen because of this, right?

philsov

December 16, 2008, 07:41:03 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by philsov
In a word you can expect a variety of things offset.  Like, while its cool that the small bomb is going all willy-nilly, this means skeletons can have flame attack, eyeballs have knife hand... cure 2 really being cure 1 and fire 1 really being Holy and sleep sword acting like ancient sword.  Stuff like that will be commonplace, imo.  I doubt it'll be anything serious like ramza having always:crystal but then again I have little experience in the matter.
Just another rebel plotting rebellion.

TRC

December 16, 2008, 08:15:42 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by TRC
I just copy/paste my clean img into another folder to patch over every time I do a new patch.

Archael

December 26, 2008, 10:48:31 am #3 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Quote from: "Goomba"Anyone tried patching a mod to a clean ISO, and then patching a completely different one right on top of it? I just got finished doing this with 1.3 and Shuushin, and it's really bad ass. I know that usually when you do this with old versions of mods, you end up with a dirty ISO and it causes errors. IE, bombs in 1.3 spamming small bomb all the time, but it's supposed to be a monster skill.



Any word on what I can expect? I don't mind small errors, but nothing game breaking will happen because of this, right?


tons of game breaking shit will happen because of this

especially if you do it in 1.3



and how is it bad ass to patch improperly?

I don't get it at all

Goomba

December 26, 2008, 03:46:56 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Goomba
It's pretty fun, what with enemies having oddly powerful attacks. The first time you play it you don't really know what to expect, so when someone pulls out something they really shouldn't have, it's super surprising.

BeoulveBlack

December 27, 2008, 10:04:07 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by BeoulveBlack
just use the [new psx patch] option in the patcher, don't make any changes, then patch the original game back on top of itself.

boomkick

December 31, 2008, 12:24:43 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
I tried that once. In the first Garliand City Battle, Delita moved to his original spot, then proceeded to cast Giga Flare.

Fatesadvent

January 10, 2009, 11:57:50 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Fatesadvent
Quote from: "boomkick"I tried that once. In the first Garliand City Battle, Delita moved to his original spot, then proceeded to cast Giga Flare.

Lol, didnt see that coming. I can see how it might be fun to have all sorts of random things thrown at you since I'm guessing most of us already played this game too death and know what to expect from a typical FFT run. It'll keep you on your toes. I don't plan to try it though.