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June 14, 2025, 05:56:43 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


few questions! skill related

Started by Tusk, November 26, 2024, 02:22:32 pm

Tusk

*Messing with The lion war
(specifically remixed by Nyzer)

Im sure if I stole a monster skill for making a job skill, then set a jp cost to it, it would throw off all the enemies that had that skill in their AI right?

>>>Is there a post in the forums for instructions creating skills from scratch? including slots and practical methods.

I wuud like to just clone some monster skills, rename them , use different graphic effects, set a jp cost and call it a day.


  • Modding version: PSX
  • Discord username: Tusk

RetroTypes

Giving JP costs to monster skills shouldnt affect the AI or any monsters having access to that skill, since monsters dont run the JP cost routines to gain their skills, the only check for them is their 4th ability via Monster Skill. You can give human jobs the same exact abilities as monsters - Remixed even does this! Luso is a blue mage, so he learns an ability from every monster family.

Now, if you want separate effects to play for humans vs monsters, that will require either a "duplicate" ability or some hacking, and to do that you'd just need the patcher (and the TLW Remixed source files, which havent been updated in a while because he's still actively working on the mod). Overall I'd recommend waiting until Nyzer gets it to a stable version and releases new resources before trying to mod it.
  • Modding version: PSX
  • Discord username: RetroTypes

Tusk

  • Modding version: PSX
  • Discord username: Tusk

Tusk

Quote from: RetroTypes on November 29, 2024, 03:22:39 pmGiving JP costs to monster skills shouldnt affect the AI or any monsters having access to that skill, since monsters dont run the JP cost routines to gain their skills, the only check for them is their 4th ability via Monster Skill. You can give human jobs the same exact abilities as monsters - Remixed even does this! Luso is a blue mage, so he learns an ability from every monster family.

Now, if you want separate effects to play for humans vs monsters, that will require either a "duplicate" ability or some hacking, and to do that you'd just need the patcher (and the TLW Remixed source files, which havent been updated in a while because he's still actively working on the mod). Overall I'd recommend waiting until Nyzer gets it to a stable version and releases new resources before trying to mod it.
so when cloning one job ability over another, i notice that the physical animation of the one being cloned over stays the same. where do i change that information. is it alternate animations data?
  • Modding version: PSX
  • Discord username: Tusk

Nyzer

Yes, the alternate animation spreadsheet.
  • Modding version: Other/Unknown