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June 13, 2025, 05:30:57 pm

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FFT The Lion War ReMixed v1.2 (beta) [PSX] [Duckstation recommended]

Started by Nyzer, June 17, 2024, 09:25:08 am

Nyzer

Patches are always meant to be applied to clean vanilla copies of the game.
  • Modding version: Other/Unknown

MRTayag

Thank you.. Another question, enemey level from RDV scales with roster'
s level?
  • Modding version: PSX & WotL

Nyzer

Most of them are set to level scale instead of to a fixed level, but I'm pretty sure some endgame ones can be set to Lv99.

Level scaling in ReMixed works by checking the units you deploy instead of just checking the entire roster. Though that is something that can be disabled in the Extra Options.
  • Modding version: Other/Unknown

MRTayag

can you tell me what is the option to disable level scaling of enemies? i tried "Never" but enemy level still scales. thank you
  • Modding version: PSX & WotL

Daykeras

I just loaded the new patch and got some weird bugs almost immediately.
In the Agrias has the sprite of the priest, Gafgarion has the sprite of Agrias, and they both died in the fight.
  • Modding version: PSX & WotL

Nyzer

1.2.37 is out, fixing multiple bugs with 1.2.35.

Quote from: MRTayag on June 10, 2025, 09:18:55 amcan you tell me what is the option to disable level scaling of enemies? i tried "Never" but enemy level still scales. thank you

There isn't one. There is a setting to enable scaling if you outlevel non-scaling units, but not the reverse.
  • Modding version: Other/Unknown

Nyzer

And now there's a 1.2.38 because Return to World Map after a Game Over was only working for Random Battles.
  • Modding version: Other/Unknown