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June 06, 2020, 08:16:40 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.


(Unofficial FFT: Complete v.51) FFT: Prime

Started by Austin, July 16, 2019, 05:08:22 pm

Austin

July 16, 2019, 05:08:22 pm Last Edit: December 25, 2019, 09:08:24 pm by Austin
Hi, hopefully I'm not ruffling any feathers by posting this here, but I've released a hack that tries to fix up the remaining issues with FFT: Complete as well as restoring abilities/stats/etc. to what they were in the original JP release. I've made some other changes that go outside the scope of Complete's original goals, but it's nothing too extreme and most people looking to play the ps1 version with wotl's translation probably wouldn't mind them. Even if you do, I've included my ffttext/fftpatch/xml files so you can pick and choose and change whatever you want.

Unfortunately, I didn't keep a detailed list of fixes, but in case the FFT: Complete team ever comes back to release an official version I tried to go back through and make a list of what I fixed. This is just what I remember off the top of my head so there was probably more besides what I'm listing below. Needless to say, the best place to start would just be going back through the old posts in these threads since other people had already found and listed out a lot of the problems. I also want to say thanks to the whole FFT: Complete team for doing all this work in the first place, so thanks!  :P



Events - The event at the end of the game where vormav(folmarv) transforms into lionman had unchanged text. 1st battle tutorial had r1/L1 and r2/L2 mixed up.

Ability descriptions - esuna, spacestorageback, grand cross

Ability names - Northswain's strike, critical: recover hp, critical: recover mp, master teleportation

Ability quotes - some could be spaced out better instead of using {SP}

Battle Menus - Many things were left unchanged here, and the Options menu on the world map apparently can't have its text changed, so I figure it's better to have the battle options menu left unchanged to match and change the 1st and last battle tutorial to match as well. This one's just my opinion though

Birthday entry - Unchanged, can be made to look better

Brave story/character bios - there were a few typos listed out in posts made by people here.

Confirmation messages - pretty sure a lot of these were unchanged

Item descriptions - several knives, flame rod, ice rod, lamias harp, earth clothes, spike shoes

Item names - Power Gauntlet

Location names/map locations - a few were unchanged

menu options help - may not match Options menu

Propositions - 90: cherish memories had typo with (Press o to accept task.) I think.

Rumors - some typos, looked through old posts on here to find them

Shop text - Completely unchanged, presumably due to the lack of space. I managed to get the WOTL text over, but had to cut quite a lot of it out to fit. Obviously, what gets cut and what doesn't is a matter of opinion. Having the names be Merchant/Master/Trader helped me to save space.

skillset names - I think wiegraf's holy sword and olan's astrology got mixed up, i seem to recall the undead knight's sword skill not being changed too

Tavern text - quite a few of these are too long and go past the textbox, have 5 spaces next to Resume/Restart on #75
  • Modding version: PSX

Valvadrix

I'm pretty new to installing hacks, so forgive me for asking. Do I need to install version .50 first or will this work if I install it on the raw game?
  • Modding version: PSX & WotL
  • Discord username: Valvadrix#4224