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Started by Xifanie, February 17, 2016, 10:31:10 am
QuoteI also wish to add the ability for monsters to change job, but I want to hear people's opinions about this. My wife and I thought about it; it could be job level based, yes, but also plain regular level based... for example: Chocobo (lvl 1), Black Chocobo (lvl 25), Red Chocobo (lvl 60). It might not be possible to please everyone, but I want to find a good middle ground. So everyone's opinion would be welcome.
Quote from: CONMAN on February 17, 2016, 01:40:12 pmI'm curious, If the special job replaced say bard/dancer, would they have automatically get get job levels gained as if they were bard/dancer or stay the same as if squire replacement?
QuoteI'm also considering adding the option to have more auto-mastered jobs past Mime. Of course, they would have no requirement, which is a downside (it would be possible, but I'd rather not use a lot of precious SCUS space). I'm reluctant to add this because of all the trouble involved, and its usability into regular mods.
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