Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.
Started by CONMAN, January 27, 2016, 05:03:26 pm
Quotereptilian - I think it'd be cool to give them two swords right off the bat(ffix style lizardman) (aeon from soul caliber)This would be cool imo regardless if you let them use weapons or barehandedSkillsTough skin - shell / protectspit - % poison / blind ( or you could give this a lower ct to 0 ) I like this idea just not sure on a good animation I'll have to think about it morecharge - charge forward 2-3 tiles with knockbackbite - % don't move / don't actTail lash/slash/sweep or just a spin attack with weapon that does a sweep attack around selfBash - jump in air and strike with weapon ( if you use two swords then this attack would do more damage than a single attack but would do less damage than the 2 swords attack would. Maybe a chance to stun?
Quotestomp Howl - I do like this idea if you don't like it on umaro maybe just give it to the genericsHowl- or you could make this into a PA + or Brave + (you could keep both attacks and call one shout or something)body slam - knock backberserk ( or weaker form of green cherry like sour cherry or something idk lol )Pummel ( goblin punch animation higher damage lower %, or just stick with the random damage like goblin punch )Some of these could obviously apply to umaro as well*edit* I'd love to see toss for umaro but I can't think of any realistic way to animate it =/ I obviously just got started modding and haven't got to messing around with weapon animations and sprites but maybe if you could figure out a way to make it look like he is tossing mog or something.... Idk proly not, just a thought ( sorry no sleep yet again lol )
QuoteConman! Sorry haven't had a lot of time lately, but hopefully some of my ideas helped ya. Like jumza said malboro has a nice looking attack anim for spit.https://www.youtube.com/watch?v=l1J-SgC5IDQ (effect 5 goo)
QuoteI'd actually do Umaro's blizzard as a 2 panel AoE centered on him, similar to the higher bomb family's. Even make him absorb ice and let him get hit by it. I always thought that was a really creative thing they did with the bomb, but they never did anything similar to it again
QuoteIron Man I feel like is going to be a bit harder, though for one innate float would be an absolute must. Some kind of melee punch with an explosion (blue if you can do that. Are there any good animations that fit that already?). I'm having trouble coming up with other ideas that aren't just "lasers, and also more lasers". I think the secondary bomb idea is a step in the right direction though. Although I did just have a pretty interesting idea. Maybe a recharge battery ability, that inflicts him with both immobilize AND regen? It would work well with the idea of him using HP for his attacks. I think there's something there if you want to play around with those concepts.
Quote(Maybe I'll make one soon as well...~)
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