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June 04, 2020, 04:16:10 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.


Development

Started by Xifanie, January 18, 2015, 02:41:36 pm

Xifanie

This is the Development thread, here you'll find information about how the mod is progressing.

Please provide your input to make sure KoI will please most people.
If you want to discuss something that involve spoilers, please use [spoilers] tag.
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Xifanie

January 18, 2015, 02:41:43 pm #1 Last Edit: January 18, 2015, 02:58:30 pm by Xifanie
Battle Titles
[indent=2]Mandalia Plains "Save Algus" battle title


The idea is to have anime style episode titles as battle titles.
The map names will still be there, but any story battle will have a custom title.[/indent]

New War Trophies
[indent=2]Each unit will be able to drop up to 4 different items as War Trophies, based on Sets. Only 1 item per set can be generated as a drop.
Note: Those are just examples and might not reflect the final War Trophies

[/indent]

Ideas
[indent=2]I'm also thinking of having different songs for the squad formation screen, such as "Commander in Training", "Anxiety" and "Espionage".[/indent]
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

kyozo22

I love all these concepts. Especially the war trophies idea.

The title screen thing reminds me of Disgaea (although this'll obviously be more serious in tone, I'm assuming. :P )

But yeah, in summary, love it and am looking forward to the finished product! :) Good luck, have fun! :D
  • Modding version: WotL

Xifanie

Right now, the plans for the new title screen involves this picture, likely cropping towards the top right:

  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful