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June 04, 2020, 03:53:03 am

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[KoI] Special Jobs

Started by Xifanie, December 31, 2014, 02:02:45 pm

Xifanie

December 31, 2014, 02:02:45 pm Last Edit: January 03, 2015, 10:00:00 pm by Xifanie
Those are only ideas for jobs for recruitable characters; nothing is set in stone yet.

Recruitable Characters
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Squire
Holy Knight
Divine Knight
ArcheologistUses artifacts found/dug around the world to fight. When artifacts break, he/she needs to return to his/her workshop in Goug  to repair them.
LeaderSupport abilities
HarlequinLuck related skill; invoke random abilities
Special ChocoboWeak, but incredible as a mount
SuccubusCauses confusion, blood suck, drains HP/MP
Great FlanInstant cast spells: basic black magic, cure, drain MP.  Innate protect and Defense Up.
Shinto PriestessUses sigils/seals (single target disable 100% hit vs physical evade)
Chaos MageUses forbidden magic (harms the user/inflicts bad statuses but very powerful)
SlayerExpert in anatomy. With the right weapon deals incredible damage to monsters/humans. (Axe VS minotaurs, Bow VS juravis, etc. / Innate Equip Change) Status infliction also increases with the right weapon.
Mystic KnightChannels the power of a spell into his weapon somehow? Using Defend as Runic?
MagusPowerful attack spells
SagePowerful recovery spells
AssassinSkillset at disabling and making quick work of targets. Agile.
MinstrelUses harps for useful AoE effects
Telekinetichigh range, weak damage, wind elemental, knockback effect abilities
Phantom ThiefExcellent at swordfighting and stealing
Maid (French)Love and Devotion!
Blue MageBlue Magic
KirbyEnough said
TrainerGreat at handling monsters
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Foes
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful