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Started by The Damned, October 29, 2014, 09:16:45 pm
0x44b0cori r2,r0,0x0001(month 01 = january, 0a = oct, 0b = nov, 0c = dec, [don't go outside range, game will hang])lui r1,0x8005sw r2,0x77d4(r1)lui r1,0x8005 ---> change to ori r2,r0,0x0015 (day - 01 = 1st, 10 = 16th)sw r2,0x77d8(r1)
Quote from: zoiwillxx on November 24, 2020, 07:56:52 amAll I want is to replace original damage formulas...
(Knight Sword)XA := PA(Br/100)YA := WP(Guns)XA := WPYA := WP
Quote from: Squaresoft on January 23, 2021, 09:19:43 pm3) An ASM to set X-Job have Y-Skill greyed out for selection.(Just like Chemist has Throw Item greyed out)
Quote from: nitwit on January 24, 2021, 08:00:07 amI can't find it, but I think Glain or maybe pokeytax wrote a hack that makes inherent skills (the 4 reaction, support, or movement skills any job class can have permanently equipped in hidden slots) unequippable by players and generated AI characters.
Quote from: Squaresoft on February 05, 2021, 05:12:24 pmOh my, Glain did it and it WORKS LIKE A CHARM, even in TLW 1.06, thank you!.
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