A new version of FFTPatcher is available! (0.492)
Started by Seperest, May 12, 2014, 08:35:45 pm
Total Members Voted: 4
Voting closed: May 21, 2014, 08:04:42 pm
Quote from: Seperest on May 12, 2014, 08:35:45 pmIf you encounter bugs, I am warning now that I have stopped work on this project. If you feel like fixing bugs and posting those fixes, feel free!
Quote from: Seperest on May 12, 2014, 08:35:45 pmI don't plan on making any changes in the future. If someone wants to edit this patch on their own, feel free!
Quote from: Seperest on May 15, 2014, 02:17:40 pmPending the Results of the poll, I've come up with a bit of a change log. spoiler: Ver 1.1 Possible Future changes:-Add more pistols. Hope to make these a viable endgame weapon at some point. Or at least something that will piss off players if a boss uses.-Rebalance the Samurai class. It is very OP right now.-MOAR balance to Esper Knight! Seriously, this is totally broken.-Remove all skills to gain MP, except for natural regen, react skills, support skills, and move skills.-Make some of the more powerful skills need MP.-Change T.G Cids stats around to be more normalized.-More work on Rafa and Malak's new skillset and classes.-Maybe find out how to sprite and use some new sprites. Seriously, is spriting that hard to explain or am I just retarded?
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