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FFTPatcher????

Started by Techno, October 13, 2009, 01:25:48 pm

Techno

October 13, 2009, 01:25:48 pm Last Edit: December 31, 1969, 07:00:00 pm by Techno
When i go to change something in the FFTPactcher, like changing the job lv requirements for the mime, i patch the FFT.bin file then i go to test it but it doesn't work. The mime job doesn't show up. Any thoughts???

philsov

October 13, 2009, 01:41:13 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by philsov
can you post up a screenshot of the job prereq menu you have?
Just another rebel plotting rebellion.

SolidSnakeDog

October 13, 2009, 01:43:31 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by SolidSnakeDog
Well. Open FFTpactcher go in *Job level* and put all 0 in the *Mime* line. After Patch the ISO and you should have mime unlocked at the begining of the game.

Techno

October 13, 2009, 03:04:43 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Techno

philsov

October 13, 2009, 03:28:39 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by philsov
looks fine, should show up if a character meets those requirements.
Just another rebel plotting rebellion.

Techno

!!!
October 13, 2009, 03:55:04 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Techno
thanks a bunch, didnt know i had to start from the beginning of the game.
:P

philsov

October 13, 2009, 03:56:53 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by philsov
you shouldn't have to.  Just don't -loadstate- and you're fine.  but if you open up save game normally with the patched iso loaded up, the effects should still be present.
Just another rebel plotting rebellion.

Techno

October 13, 2009, 05:15:03 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Techno
Kuhl, is there any way to change the mime job to equip a sword and armor??? This is wat i got

philsov

October 13, 2009, 05:51:14 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by philsov
nope.  mime is rather hardcoded.  something else must be sacrificed to swordskill everything down.
Just another rebel plotting rebellion.