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Seushiro's Sprites... Redoing some sprites

Started by Seushiro, August 19, 2009, 12:12:50 am

MiKeMiTchi

October 03, 2009, 04:43:43 am #420 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
*wishes that there was a sprite maker program*
Jot5 GFX Designer :: Spriter :: Mitchi

kafei

October 03, 2009, 05:52:26 am #421 Last Edit: December 31, 1969, 07:00:00 pm by kafei
Quote from: "Seushiro"I dnt think that is some good points. . . all of it where good points if you ask me. . . yep cant believe I missed out on that. . . basics.  . stuff that a sprite maker should look into. . . working on the sprite again right now but this time I'll make sure to double check and put extra effort on it. . . thanks guys. . .
No problem. Don't be discouraged; I think your base concepts are awesome and I'm a bit of a Street Fighter fan myself. The point of tough criticism is so that you will notice these things, and be able to produce better sprites as a result. Keep at it and you'll get better.

Quote from: "MiKeMiTchi"*wishes that there was a sprite maker program*
I'm amazed we don't have a random sprite generator, actually. It would be very useful to cover basic body and palette swaps...

Seushiro

October 03, 2009, 06:41:04 am #422 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
Quote from: "MiKeMiTchi"*wishes that there was a sprite maker program*

Dude your a computer engineer. . . do it ^__^

kidding aside I think we can whoop up something like that. . . I used to tackle flash MX. . . I can do a program where u can drag pieces of different sprites to make a concept. . . much like those dressing flash games where u drag clothes and accessories on a mannequin. . .

but I'm sure id be to lazy to complete it. . .

MiKeMiTchi

October 03, 2009, 09:00:08 am #423 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
^ How'd ya know that I'm a computer engineer? ahahah..
Not yet, still a student..

Even with html, we can make that, providing internet access,
much like charas-project.net and tektek.org does.

We just need to compile each hair, eyes, clothes, and accessories,
plus a basic *naked body* for male and female. :)

Easy to do, but will take lots of time.
Jot5 GFX Designer :: Spriter :: Mitchi

kafei

October 03, 2009, 04:18:04 pm #424 Last Edit: December 31, 1969, 07:00:00 pm by kafei
I think it would speed spriting up quite a bit to have this available.

Seushiro

October 05, 2009, 12:49:32 am #425 Last Edit: October 05, 2009, 01:24:45 am by Seushiro
Slight updates with what im working on. . .

stuff that makes it hard to edit. . .
1. large Collars move while walking and blocks shoulders.
2. Dycedargs hair is cool but needs to be roughly edited in walking.

Jin Saotome (Cut scarf and headband), Nash/Charlie, Ken

Cheetah

October 05, 2009, 01:12:21 am #426 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Aaaahhh, I didn't realize your avatar was Ken. I'm really liking...oh man I don't know his name. But you make the exagerated hair look good somehow. Ken as a sprite is looking decent, are you using the same hair as Tidus? On the back angle his hair just looks a bit blobby on the bottom right.

I'm not completely sure about Ken's portrait either, but I guess I don't have a good grasp of the character.
Current Projects:

jimmyjw88

October 05, 2009, 01:16:06 am #427 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
These are nice Seushiro. Yeah, back view, Ken's hair looks a bit blobby. Overall, its looking great ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Seushiro

October 05, 2009, 01:16:25 am #428 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
yep I was just messing with tidus. . . personal sprite use cuz i did not finish him. . . I dont do portraits well if I use mustadios hair it would make a decent SF Alpha version of Ken. . .

I tried ken ingame and was fine. ..  needs more muscle and a messed up gi for the shoulders. . . for the blob it does not get noticed only a portion of those are used by monks skills and cannot be seen. . .

too lazy to finish some animations since I dont have that much drive these days. . .

Vanya

October 05, 2009, 01:20:46 am #429 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Nice! I really like the way you did Charlie's hair in the portrait.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Luminar

October 05, 2009, 01:55:14 am #430 Last Edit: December 31, 1969, 07:00:00 pm by Luminar
oh my goodness, u even did Jin, awesome!!!!

MiKeMiTchi

October 05, 2009, 02:00:50 am #431 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Jin was my favorite~
Great job!
Jot5 GFX Designer :: Spriter :: Mitchi

Cheetah

October 05, 2009, 02:15:55 am #432 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Doesn't Jin have a bit of red though? Awesome design though. You do great concepts and original bits, sometimes I feel like you just rush to the end a little too quick haha.
Current Projects:

Vanya

October 05, 2009, 02:39:44 am #433 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Damn haven't seen Jin in a looong time.
Not since I last played my Sega Saturn.
Looks good!
He's supposed to have a red symbol on his back and a red 'V' on his headband, but that would be way too  small to see in this style of sprite.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Seushiro

October 05, 2009, 02:53:15 am #434 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
I think it is not the reds. . . he is missing leg straps and a belt with pouches (batman's utility belt). . .

No belt seems to match anyway. . .

dwib

October 05, 2009, 02:57:47 am #435 Last Edit: December 31, 1969, 07:00:00 pm by dwib
that first sprite with the silver clothing looks great

Cheetah

October 05, 2009, 03:00:32 am #436 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Haha well obviously I am wrong, at least I was right about a little red but I thought it was his entire headband or something.
Current Projects:

MiKeMiTchi

October 05, 2009, 08:10:46 am #437 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Yeah cheetah, the 'V' should be red.. If it's saturated, it must be reddish. :)
What about Jin's BX-02 Blodia?????
Jot5 GFX Designer :: Spriter :: Mitchi

mav

October 05, 2009, 05:14:33 pm #438 Last Edit: December 31, 1969, 07:00:00 pm by mav
Good sprites. Portraits need a little bit of work. For Ken, lighten the skin and make the hair a bit more yellow-blond than platinum blond. Both he and Charlie look a little too young, portrait-wise so try using different bases.

Again, great sprites. You're pretty fast with all this. Just make sure you're not doing sloppy work.

Bloodthirster0

October 05, 2009, 08:09:37 pm #439 Last Edit: December 31, 1969, 07:00:00 pm by Bloodthirster0
I have only one things about that

Seu,you really evolved,if you compare your earlier sprites to those,is like comparing water and wine,plus you worked very well with the portraits,seeing to werent able to do 'em.

Well Done
Need something useful to write here