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Job ideas

Started by cade11, April 19, 2009, 02:06:28 am

cade11

April 19, 2009, 02:06:28 am Last Edit: December 31, 1969, 07:00:00 pm by cade11
Ok want do you think be some new ideas job classes that final fantasy hasn't done and what weapons, magic or skill do they have.

Pickle Girl Fanboy

April 19, 2009, 02:18:58 am #1 Last Edit: December 31, 1969, 07:00:00 pm by Pickle Girl Fanboy
Are you talking about something that is currently possible for FFT, or for any FF type of game?

cade11

April 19, 2009, 10:13:58 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by cade11
possible FFT

philsov

April 20, 2009, 01:06:04 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by philsov
Berserker -- Axes, innate:Berserk.  high HP.

Mystic Knight -- Fighter with mage-like sword-skills.  swords, heavy armor.

Red Mage -- Sampler spellbook, decent PA.  swords, light armor.

Blue Mage -- learns monster skills.  mostly MA based.

Viking -- mostly melee class.  Given innate water movements.

Scholar -- Deals in books.  Able to create elemental weakness in foes, or elemental barriers on allies (though this may require some serious hacking).
Just another rebel plotting rebellion.

SilvasRuin

April 21, 2009, 01:31:09 am #4 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
I think you misunderstood, Philsov.  He says that "final fantasy hasn't done".

I've never seen a druid.  The transformation type might not be possible, but I'm sure some fantasy source's version of druids is doable.  A friar, real priest, or something of that sort hasn't really been made a Job.  Not including a couple relatively minor roles in FFT at least...  FFT's priest doesn't count.  That's a white mage.  I don't believe FF has ever had a Warlock, Siren, Witch, or Valkyrie.  Yes, I'm stealing classes from Tactics Ogre:  The Knight of Lodis.  I can't think of much FF hasn't had.

Oblivion

April 21, 2009, 02:26:28 am #5 Last Edit: December 31, 1969, 07:00:00 pm by ehrgeiz20
the original name for ff3's magus job was warlock. siren is a common enemy/summon throughout the the series. witch = female black mage.

valkyrie isnt in any ff game. go with that.
"A little sport before dying, dear boy?"

SilvasRuin

April 21, 2009, 03:05:16 am #6 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
Eh, none of the classes I mentioned the way they were in the source I used appeared in the FF series.  The names might have been used at some point, but what they actually are weren't... I don't think.  Hm... well maybe Gladiator and Parivir have been close enough to Warlock.  They just lack the support spells, but that is able to be done through their secondary skill set.  I suppose Siren was essentially a summoner... meh.  Witch... crap, basically a female Oracle from FFT.  Valkyrie's the only one left after all, even with more thorough analysis.

Oblivion

April 21, 2009, 03:16:00 am #7 Last Edit: December 31, 1969, 07:00:00 pm by ehrgeiz20
oh... my bad
"A little sport before dying, dear boy?"

SilvasRuin

April 21, 2009, 03:24:50 am #8 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
Well you wound up right anyways, just not in the way you meant to.  I'm pretty much out of ideas with that.  Valkyries from that game weren't too terribly interesting, ability-wise.  A bravery boosting ability that doesn't work on self and four or so magic projectiles on a female only spear user and you'll have one.  (They were fragile for fighting units, so despite having a couple perks (spears were great weapons in that game), they went down easily enough that you only wanted one or MAYBE two at most.)

Oblivion

April 21, 2009, 03:29:15 am #9 Last Edit: December 31, 1969, 07:00:00 pm by ehrgeiz20
i figured valkyries would be uber strong
"A little sport before dying, dear boy?"

Dome

April 21, 2009, 03:40:39 am #10 Last Edit: December 31, 1969, 07:00:00 pm by Dome
Quote from: "philsov"Viking -- mostly melee class.  Given innate water movements
Equip: Helmet, Axe, boots (no clothes, no shield)
Innate swim
Ability: Rage (put himself into berserk status, something like Ramza scream in 1.3 but without haste and innocent)
xD

"Be wise today so you don't cry tomorrow"

Skip Sandwich

April 21, 2009, 09:58:33 am #11 Last Edit: December 31, 1969, 07:00:00 pm by Skip Sandwich
Witch (female only) Based mostly on the character Deneb from Ogre Battle
Equip: Rod, Staff, Knives, Books, Hats, Robes, Clothes

Skills

Paralyze:
Paralyze 2:
Sleep:
Sleep 2:
Confuse:
Confuse 2:
Frog:
Frog 2:
Charm: inflict charm status on target, range 4, area 0, faith based, but gender independant (accuracy should remain similar to that of Steal Heart)

Reaction
Tease: when attacked in melee, br% chance of casting Allure on attacker
"Dave?  Are you there?"
"Yeah.  I can't get you through the cell now."
"You have to talk through the bratwurst from now on. I'm sorry. I didn't know it would do that."
http://www.johndiesattheend.com

cade11

April 21, 2009, 06:43:27 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by cade11
something clever like how Square enix came up with sky pirate or blue mage something very unique.

Pickle Girl Fanboy

April 21, 2009, 07:05:31 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by Pickle Girl Fanboy
Nightwalker.  A Werewolf, more canine than human, name of Melion.  I have a thing for werewolves, and beings like them.  Dr. Jekyll/Mr. Hyde, The Mask, anything that releases a persons true nature.

About the red mage... I turned off the calculate switch for the stronger spells, which makes the calculator into a red mage hybrid.

PX_Timefordeath

April 22, 2009, 08:10:16 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by PX_Timefordeath
Succubus: Monster
Mid PA
High High High Ass MA

Skillset: Seduce
Charm: MA+25% chance to charm target(Monster so should be able to charm both male and female)
Blood Suck: Absorb health, no blood suck status
Sexy Beam: MA based attack, 4 range, 12.5% Charm/Stop
Reaction: Seduce - Brave% to Allure attacker.

MagiTek

April 24, 2009, 05:50:37 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by MagiTek
Astromancer
High MA, high MP usage
Skillset: Astromancy
Meteor: (time mage loses meter, Astromancer gains it)
Comet: Weaker version of Meteor. Has a 3range.
Starfall: Strikes all enemies.
Sunspot: Triples all thunder damage for 3 turns.
Universal Alignment (Magic): Shells all enemies and allies, cannot be removed.
Universal Alignment (Attack): Protects all enemies and allies, cannot be removed.
Orion: Summons a blade of the stars to add 10PA to self. (150 MP)