• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
October 31, 2024, 07:52:19 pm

News:

Please use .png instead of .bmp when uploading unfinished sprites to the forum!


Q&A section READ HERE BEFORE MAKING NEW TOPICS

Started by Zozma, October 04, 2008, 11:20:40 pm

CidIII

March 16, 2009, 12:36:17 am #120 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
What this has to do with Spriting is beyond me.
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Zozma

March 16, 2009, 07:27:44 pm #121 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Quote from: "CidIII"What this has to do with Spriting is beyond me.

me too... theres now a help topic not dedicated just to sprites but i think this chain of posts started before that happened...
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Yuri Otani

March 20, 2009, 11:40:46 pm #122 Last Edit: December 31, 1969, 07:00:00 pm by Yuri Otani
so I'm messing around with sprite replacement in my PSX ISO then playing it on my PSP, the latest shishi sprite editor lets me patch straight to the ISO from the program.

I'm most interested in switching around existing sprites, for example I want to replace the generic knight with zalbag. works fine for my team, but when on an enemy team there is no palette swap for him so I get to kill nice silhouettes in the shape of zalbag.

some of the custom sprites have proper multi palette for enemy teams, so I know it can be done.

I've tried exporting them to BMP and opening them in paint and photoshop, but I can't see any noticeable difference between zalbag and a normal knight. are there certain colors in the pallets that swap out? or is there some kind of special program I need to use?

can I make him look the same on all teams or will he looks slightly different on each team?

Cheetah

March 21, 2009, 12:04:00 am #123 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
You are close. Export the BMP and look at it in GIMP or Graphics Gale, they will display the palette more clearly. Just compare the Knight and Zalbag and it should become clear.
Current Projects:

Yuri Otani

March 21, 2009, 12:34:53 am #124 Last Edit: December 31, 1969, 07:00:00 pm by Yuri Otani
ok I got GIMP and can definitely see the difference in the color map dock, I think I can go from here. thanks for the help, I'll definitely inquire further if I have any other questions. most quick, direct, and useful help I've ever received anywhere. thanks again.

Legionofdrake

April 16, 2009, 07:28:50 pm #125 Last Edit: December 31, 1969, 07:00:00 pm by Legionofdrake
i had a problem i made a new BMP image and i wanted to add it to the sprite manager but it wouldnt let me im very new to this and i replaced the lancers cape color and i wanted to how it looked in game but it wouldnt let me put it into the sprite manager

Kaijyuu

April 16, 2009, 08:50:50 pm #126 Last Edit: December 31, 1969, 07:00:00 pm by Kaijyuu
Changing the palette can be a complex process.

Go download GIMP or Irfanview. Both are free and can change palettes easily.

One thing you never, ever, want to do when editing a sprite is pick a color that doesn't already exist on the sprite. You'll mess up the format and your sprite will go wonky even if it lets you import it.
  • Modding version: PSX

Legionofdrake

April 16, 2009, 09:12:28 pm #127 Last Edit: December 31, 1969, 07:00:00 pm by Legionofdrake
oh shit thats why i used white on the lancer and it was already there hmm maybe i should make it gold? or maybe likegold armor then a red cape, im super new to it so im just testing stuff and the lancer looked the easiest

Legionofdrake

April 16, 2009, 11:36:04 pm #128 Last Edit: December 31, 1969, 07:00:00 pm by Legionofdrake
I do how ever have one ? about spriting how exaclly do you turn the PNG images into BMP? cause i got sprites from that huge list thingie and i dont know how to put thme into the game cause i dont know how to turn them into BMP format please help?

jimmyjw88

April 16, 2009, 11:41:20 pm #129 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Just save them as BMP and you're good to go.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

CidIII

April 17, 2009, 12:43:17 am #130 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
Is that Cress from Tales of Phantasia?
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

jimmyjw88

April 17, 2009, 12:53:02 am #131 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Yup ^^
I haven't done with the sprite yet.
No time to work on it =.=
But after my exam, you may see some progress of it.
So, till then ^^

EDIT: I LOVE TO FIGHT HIM in Tales of Eternia, at the colosseum ^^ (with a nice soundtrack)
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Oblivion

April 21, 2009, 02:58:15 am #132 Last Edit: December 31, 1969, 07:00:00 pm by ehrgeiz20
how do you edit sprites 2-8 in shishi without messin with the first sprite?
"A little sport before dying, dear boy?"

Cheetah

April 21, 2009, 03:08:23 am #133 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Are you referring to the palettes? Depending on what program you are using you can see the palettes and adjust them individually. I would recommending doing a search through the forum this particular question has been addressed often.
Current Projects:

Oblivion

April 21, 2009, 03:11:22 am #134 Last Edit: December 31, 1969, 07:00:00 pm by ehrgeiz20
Quote from: "Cheetah"Are you referring to the palettes? Depending on what program you are using you can see the palettes and adjust them individually. I would recommending doing a search through the forum this particular question has been addressed often.

yeah im talking about the palettes and i use gimp and paint
"A little sport before dying, dear boy?"

Furry_Fan

April 30, 2009, 05:47:28 pm #135 Last Edit: December 31, 1969, 07:00:00 pm by Furry_Fan
Ok, I am sorry to bother you guys.  but I don't know what to do or what is wrong I have searched for a while for answers and even tried to contact the author of the sprite I am having problems with but have not received an answer so I have decided to ask here in hopes that someone can help me.  I am trying to use AuraDragons FEMALE Dark Knight and Holy Knight sprites.  and every time I load them in the sprites are fine but the PORTRAIT is pitch black and messed up the male versions work perfectly is there something wrong with the female versions of these sprites or am I doing something wrong?  I do not want to be a bother or anything really but I want to use the FDK and FHK sprites with corresponding portrait.  I have screen shot my problem and hope that someone can explain to me what is wrong or how to fix it.  Thank you for you're time it means a lot to me.

Smash

April 30, 2009, 05:50:38 pm #136 Last Edit: April 30, 2009, 05:52:06 pm by Smash
It's because the portrait palletes are non existant.

Furry_Fan

April 30, 2009, 05:51:28 pm #137 Last Edit: December 31, 1969, 07:00:00 pm by Furry_Fan
So exactly what does that mean its not finished?  So it cannot be fixed either?

Vanya

April 30, 2009, 05:54:48 pm #138 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
No, it isn't finished.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Furry_Fan

April 30, 2009, 05:56:17 pm #139 Last Edit: December 31, 1969, 07:00:00 pm by Furry_Fan
Ah, thank you I appreciate it.  I guess I must wait then.