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July 13, 2025, 02:17:55 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


FFT PATH OF HERO

Started by Rancor, January 29, 2025, 10:20:13 am

Rancor

Quote from: SirAdder on February 24, 2025, 11:50:11 pmOk, now that I have applied the new PPF patch to the vanilla ISO. There is no more data corruption and the stat of the units are now accurate. But the Goug issue still remains where I am stuck at 'Now Loading' with no one on the bench list and Mustadio is on my rooster.

The only thing I did with Mustadio is sending him off to errands and changing his job.

Cool... If he is away due to an tavern job, the quest/event trigger will not start either. This applies to all guests.
  • Modding version: PSX & WotL

SirAdder

Quote from: Rancor on February 24, 2025, 11:54:46 pmNice...If he is away due to a proposal, the quest/event trigger will also not start. This applies to all guests.

Oh I meant I sent him off to errands earlier but I have him in my roster untouched. Yea the Goug issue stills persists. :E
  • Modding version: Other/Unknown

Rancor

Quote from: SirAdder on February 24, 2025, 11:58:11 pmOh I meant I sent him off to errands earlier but I have him in my roster untouched. Yea the Goug issue stills persists. :E
Dude... I just tested it. I opened a save at the beginning of chapter 4, sent Mustadio to a errand at the tavern, did the job and called him back. Then I went to Goug and everything is fine. You must be forgetting something. Just to reinforce, he can't be in away status (Leaving temp). You're talking about the first scene right? Didn't the scene already happen? You can't start the events in Goland Coal City
  • Modding version: PSX & WotL

SirAdder

Quote from: Rancor on February 25, 2025, 12:18:39 amDude... I just tested it. I opened a save at the beginning of chapter 4, sent Mustadio to a errand at the tavern, did the job and called him back. Then I went to Goug and everything is fine. You must be forgetting something. Just to reinforce, he can't be in away status (Leaving temp). You're talking about the first scene right? Didn't the scene already happen? You can't start the events in Goland Coal City


For the sequence, I immediately went straight to Goug right after Chapter 4 starts. In the pics, I have a Mustadio as normal in the rooster and when I go Goug with him, the game gets stuck at 'Now Loading'.  So to clarify, yea the first scene where you need to see Construct 8 inactive and needing the stone.

I do have to note that if I sent Mustadio to an errand and then go to Goug, nothing happens and I can visit's Goug's bar and shop as normal.
  • Modding version: Other/Unknown

Rancor

Quote from: SirAdder on February 25, 2025, 12:35:49 amFor the sequence, I immediately went straight to Goug right after Chapter 4 starts. In the pics, I have a Mustadio as normal in the rooster and when I go Goug with him, the game gets stuck at 'Now Loading'.  So to clarify, yea the first scene where you need to see Construct 8 inactive and needing the stone.

I do have to note that if I sent Mustadio to an errand and then go to Goug, nothing happens and I can visit's Goug's bar and shop as normal.

I see... Sorry, but I don't know what's wrong. Like I said, I just tested everything and it worked fine. This is something that wouldn't go unnoticed by me or other players. You're the first to report this. Do you have any save files from before this part? You can try from there. Or change the emulator
  • Modding version: PSX & WotL

SirAdder

Quote from: Rancor on February 25, 2025, 12:52:50 amI see... Sorry, but I don't know what's wrong. Like I said, I just tested everything and it worked fine. This is something that wouldn't go unnoticed by me or other players. You're the first to report this. Do you have any save files from before this part? You can try from there. Or change the emulator

I tried the save file from the Riovance Castle fight and then go straight to Goug, no luck there.

Also what emulator would you recommend? I'm using Duckstation since its the most recommended one from what I read.
  • Modding version: Other/Unknown

Rancor

Quote from: SirAdder on February 25, 2025, 01:14:35 amI tried the save file from the Riovance Castle fight and then go straight to Goug, no luck there.

Also what emulator would you recommend? I'm using Duckstation since its the most recommended one from what I read.
I use EPSXE.190. I'm here thinking and I think something might have been corrupted. I downloaded the PPF, applied it to the ISO and everything went well. I think you were unlucky.
  • Modding version: PSX & WotL

Nyzer

Duckstation and ePSXe do not have matching compatibility.
  • Modding version: Other/Unknown

Rancor

Quote from: Nyzer on February 25, 2025, 03:19:18 amDuckstation and ePSXe do not have matching compatibility.
ahh yes... I meant he should make the dl from the same emulator he is using. I don't know why his game crashed..
  • Modding version: PSX & WotL

SirAdder

Quote from: Rancor on February 25, 2025, 04:40:48 amahh yes... I meant he should make the dl from the same emulator he is using. I don't know why his game crashed..

Whats 'dl' ?

I did lil more testing and I can play the scene where Mustadio runs off with the stone back in Chapter 2 just fine and removed everyone but Mustadio and Ramza from the party and then go to Goug, still stuck at Now Loading. Also I dug around and found this weird blank spot on the Brave Story's Character section. Though it could just be Ashley since I checked the base Lion War version too.

Also also in another mod (FFT Lapis Difficulty), someone had the same exact issue with Goug too. . Link:https://ffhacktics.com/smf/index.php?topic=12707.msg234060#msg234060
  • Modding version: Other/Unknown

Rancor

Quote from: SirAdder on February 25, 2025, 06:39:33 amWhats 'dl' ?

I did lil more testing and I can play the scene where Mustadio runs off with the stone back in Chapter 2 just fine and removed everyone but Mustadio and Ramza from the party and then go to Goug, still stuck at Now Loading. Also I dug around and found this weird blank spot on the Brave Story's Character section. Though it could just be Ashley since I checked the base Lion War version too.

Also also in another mod (FFT Lapis Difficulty), someone had the same exact issue with Goug too. . Link:https://ffhacktics.com/smf/index.php?topic=12707.msg234060#msg234060
DL = download. That blank space was Ashley's. I was going to use it but I didn't
  • Modding version: PSX & WotL

tantanwing

Im at the first lucavi. Cant kill him. He moves 2 times in a turn. AOE my team with disables. And has move hp up. Impossible to beat
  • Modding version: WotL

SirAdder

Quote from: tantanwing on February 27, 2025, 12:30:13 amIm at the first lucavi. Cant kill him. He moves 2 times in a turn. AOE my team with disables. And has move hp up. Impossible to beat

Get a Time Mage with Non Charge from Sage and spam Vacumn on him while a Ninja with Cleave Legs(SPD Down) on him. Getting Magic DefenseUp and/or low Faith can help reduce damage.
  • Modding version: Other/Unknown

BLADEGADINI

The mod is very good and fun.

Some battles the difficulty is not very balanced.

The deep dungeon is the best part of the game, and the mini boss at each floor needed some kind of strategy to beat.


But i have to admit that i couldnt beat the final boss

Altima and the 4 Knights of the apocalyse is broken. ( I'm at level 80 and tried everything, i think is not possible)
  • Modding version: WotL

Rancor

Quote from: BLADEGADINI on March 07, 2025, 01:06:24 pmThe mod is very good and fun.

Some battles the difficulty is not very balanced.

The deep dungeon is the best part of the game, and the mini boss at each floor needed some kind of strategy to beat.


But i have to admit that i couldnt beat the final boss

Altima and the 4 Knights of the apocalyse is broken. ( I'm at level 80 and tried everything, i think is not possible)
Believe me, with the right strategy it is possible. But in level 80 is really difficult.  the ideally for this fight at level 99.
  • Modding version: PSX & WotL

Avarath

Yesterday at 06:42:06 am #35 Last Edit: Yesterday at 07:00:45 am by Avarath
Cara parece muito bom!
Gostei das sprites e das novas mecanicas que colocou e modificou, como hamedo. Parabéns!
Única dúvida: os jobs ainda evoluem diferente? Não curto muito ir testando os jobs e depois terminar com um personagem muito fraco.
abraços!

Outra pergunta: por que resolveu usar o TLW 1.06, e não o mais recente? Nesse caso, o seu jogo não tem New Game +?
  • Modding version: Other/Unknown

Rancor

Quote from: Avarath on Yesterday at 06:42:06 amCara parece muito bom!
Gostei das sprites e das novas mecanicas que colocou e modificou, como hamedo. Parabéns!
Única dúvida: os jobs ainda evoluem diferente? Não curto muito ir testando os jobs e depois terminar com um personagem muito fraco.
abraços!

Outra pergunta: por que resolveu usar o TLW 1.06, e não o mais recente? Nesse caso, o seu jogo não tem New Game +?
Fala man blz! Os status dos personagens, basicamente, estão a mesma coisa. Foram feitos alguns pequenos ajustes mas nada demais. De cabeça, eu me lembro do Samurai que esta com um pouco mais de HP, Geomancer esta com um pouco mais de MA e PA. Mas segue o básico... Monk>HP , Dark Knight>PA, Wizard>MA, Ninja>Speed etc... E o mod está na 1.06 pq quando saiu a 2.31, eu já estava com mais da metade pronto. E se não me engano, alguns ASMs e planilhas não funcionavam 100% na 2.31.
  • Modding version: PSX & WotL

SirAdder

I figure out what causes the softlocks at Duckstation, its the Automaton/Worker class. This basically means you will have to load up EPSXE for Chap4 Goug Scenes, Nevelesta Temple and the Deep Dungeon's Bridge. Also minor sprite glitch with Dycedarg's Elder Brother, doesn't affect gameplay at all(his quote is funny here xD). Not sure if you plan to look into this but I have to say that using EPSXE is a horrid experience from me, overall slower, outdated save file system and confusing/don't exist UI such as pause, save states and fast forward unlike in Duckstation.

What I like about this mod is that you can actually play as a Paladin which is a very fun and strong class albeit its growth rate is bad but more on this issue later. I never found Bard/Dancer to be all that interesting so this was a very good replacement. TGC's Job is a nice homage to being the thunder god. I love how Black Mage's abilities all have unique ranges. Hunter is basically discount Onion Knight who can equip abilities so lil better playability than Mime. Sage is definitely a fun but late game class where you have to be Lv99 to use it, more on this reason later. Along with this, the Synthesis is definitely a fun system especially once you can farm THE rare material for the crafting recipes, just wish you had this system more prominent during the early chapters though. The important Move Find Item spots guaranteeing the rare drop is very convenient. I really like how the Deep Dungeon is now a boss gauntlet, very interesting concept. Like all difficulty mods, status effects are important such as Seal Evil against Undead units or Faith to have better odds of inflicting magick damage.

My main critics with this mod is the huge difficulty spikes at certain sections. The first place being with Queklain where you have no access to a variety of jobs and more importantly, gear. He demands you to linear one of your units to have Vacumn and Short Charge from the Time Mage and another unit having 2 Sword from Ninja with the Cleave Legs(Speed Down) from Knight while hoping he doesn't proc his status effects on your party during his first 2 turns as he has innate Instant Charge. You will also need to have certain units to have very low faith and/or Magic Defend Up to recover from his attacks. The second huge spike, granted much more fittingly, is the Final Battle Gauntlet, everyone and their moms have Protect, Shell, Haste while most of the mages have Teleport 2 and Instant Charge. They ain't squishy, physical classes have at least 600-900 HP while the magical classes have at least 400 HP. The worst issue is that they will always act faster than you even if you have innate Haste on gear UNLESS you specifically level up in Ninja/Sky Pirate. This issue is more prominent in the final battle with Altima where she will cast very strong Ultima(I hope you still kept the low faith units from the Queklain fight lol) and status effects(Berserk, Silence, Frog) while her 4 Knights(The Templar Knights you fought in the gauntlet) will demolish you as they are sturdy with their protection and speed. Did I mention that Altima is super super duper fast? I had to rely on several Ramza's Speedsap on her so she can finally chill down. Her second Phase wasn't so bad as I hope you used the PALADIN'S DEFIANCE to even the playing field after handling the RNG fest of getting rid of the 4 Knights and chilling Altima down.

Now here comes my second critic, why can't we delevel? This mod's difficulty actually gives a reason for you to actually min & max your stats because once you reach Lv99 and you end up levelling on a bad class, you won't have the stats to survive the crazy onslaughts. The third critic is a branch of the second critic is that there are jobs that have straight up bad level stat growth rates such as Paladin(WHYYYY), Sage(I'm sad about this one), Archer, Mediator, Samurai and Thief. The good ones are Priest(Balance HP/MP/PA growth, Hunter(Really Strong HP/PA growth), Ninja(Strong Speed but terrible HP/MP growth) and Dark Knight(Strong PA and decent HP from what I seen). Maybe a chart of what jobs give good stat growth would be nice as I had to look at the FFT patcher on this, couldn't find the Dark Knight class in it though.

On the fourth critic, some jobs are straight up bad. Blue Mage is definitely a very fun and interesting concept but the monster abilities are not up to scale to Rad's MA as monsters have very high MA (30 min) compared to human's(reaching 20 is VERY HIGH for them). Divine Knight is pretty useless for non-story battles as she can't deal damage to monsters but very strong for the short time against humans, as they will run out of gear for her to break if the battle continues on.

For those who want to some tips in this mod, look here:
Chap 4 Unique Sprite Human enemies have unique gear on em, especially the Ninja Leader on Geminas Peak who is the sole guy to wield both the Yatta and Kusanigi. Secondly, recruit Hyudra as soon as possible from Beowulf's Goland Mining Sidequest via Mediator's Train. You can breed Tiamats whose poach 100% drops Fragments which are used to make so many good gear. Thirdly, Blue Dragon and King Behemoth have a 25% poach of Defender, a knight weapon used to make the 3 knight weapons. You will get a min of two of em from the story without effort. There is a huge galore of em at the Igros Castle story battle. Thirdly, be prepared for Limberry Castle. The two babes are very likely to cast Ultima on Ramza so just bring the vanilla status effect protections and him being his Guardian job to learn it. Loot Elmdore's and Algus' gear. Finally, Chap4 Lionel Castle has good loot from Aliste, two Samurai and Bremondt.

In conclusion, this extremely difficult mod explores lots of interesting concept and the only mod with a Paladin job surprisingly but it boils down to spamming stat boosts, gravity based magic attacks and reraise.
  • Modding version: Other/Unknown

Avarath

Quote from: Rancor on Yesterday at 11:58:38 amFala man blz! Os status dos personagens, basicamente, estão a mesma coisa. Foram feitos alguns pequenos ajustes mas nada demais. De cabeça, eu me lembro do Samurai que esta com um pouco mais de HP, Geomancer esta com um pouco mais de MA e PA. Mas segue o básico... Monk>HP , Dark Knight>PA, Wizard>MA, Ninja>Speed etc... E o mod está na 1.06 pq quando saiu a 2.31, eu já estava com mais da metade pronto. E se não me engano, alguns ASMs e planilhas não funcionavam 100% na 2.31.

A saquei, mesmo assim o mod é fantástico e com certeza vai fazer eu zerar o jogo pela milonésima vez rsrsr.

Eu posso usar o FFTPatcher para editar a evoluções dos jobs para ficarem iguais, ou isso pode zuar alguma coisa?
  • Modding version: Other/Unknown