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June 21, 2025, 04:37:50 pm

Learning curve?

Started by assguy, May 30, 2013, 11:41:21 pm

assguy

Hi,

I looked around the website and am kinda lost so that's why I turned to the forums! :P

I am not interested in doing anything hard or very time consuming, so could anyone tell me realistically how difficult these things would be?

All I want is to make a super mario RPG team.  Ideally, I would have:
-custom jobs, so I could have the appropriate skills for each character
-create new skills (different degrees of jump or of fire balls, etc)
-change skills' CTR
-set innate abilities and weapons they can use for jobs
-changed sprite colours (because I doubt I could make the characters...)

But yeah, if it is too demanding, I can also just use my imagination and play my ps1 version. :P

Thanks for any help!

Choto

It depends on how in-depth you want to go. You could certainly learn enough to change sprites, ability attributes, stats, skillsets, etc. ASM is a bit time consuming to learn, but once you learn it it's invaluable for whatever you want to do. If you just keep reading and learning honestly it's not too horrible. 100% People are impatient though..

Also, the more effort you put into helping yourself, the more people are inclined to help you.

assguy

Yeah, I get I need to put in some effort, hehe.

Is there a lot coding to be done, or do programs have interfaces to make things easier?  (Not that I don't want to code, kinda always wanted to learn, I just want to know what I'm getting into)
Could I do everything in one program, or how many would I have to work with? Which one(s)? (many different ones in the Tools section)
Would I need to read up online, or are tutorials from here probably enough?

Jumza

I think starting with the FFTPatcher Suite is the best way to go. It has the 4 basic programs (with a fairly user friendly interface) that you will probably be using most. Any other program is just for going that extra mile to make everything perfect, but of course that takes more effort.

Just do as much as your comfortable with, but start with the FFTPatcher Suite.
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Choto

start with FFTP and read up so that you know how much you can do with that. Anything beyond that will need ASM code. The ASM language is really not that complicated if you can understand it.. i've seen much harder languages to work with. I haven't really needed anything else except an instruction set from other websites. For that type of stuff there is an emulator/debugger that is pretty easy to use and effective.

assguy

Ok thanks guys, I'll check FTTP out when I have some spare time and I'll come back to either: a) cry for help, or b) talk about my success story.

Choto

Good Luck, we're on IRC if you have questions

assguy

Holy crap, IRC!  I didn't know I was in a high school flashback ;)