• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
June 25, 2025, 06:55:58 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Final Fantasy Tactics: Mercenaries (Main Info Thread)

Started by LastingDawn, May 24, 2008, 03:17:02 pm

Cheetah

October 19, 2008, 01:28:45 pm #340 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Hot damn that is slick. I like it. But yeah some color changes might be needed. I think LD said he would like red hair. I love that color blue, but the pants could certainly be a better color. Great work with the book.
Current Projects:

Vanya

October 19, 2008, 02:19:12 pm #341 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Thank you, thank you. =)
I used the hair & neck thing from the Mourner 3 and the face and collar of 20yo male. You might want to take that into consideration when doing the portrait. =)
  • Modding version: Other/Unknown
¯\(°_0)/¯

trickstardude7

October 19, 2008, 05:24:15 pm #342 Last Edit: December 31, 1969, 07:00:00 pm by trickstardude7
Quote from: "Zodiac"LD doesn't want one so I can't force him. If you wanna put pressure on someone, it has to be him.
okay :[ well anywho cant wait for this lol

LastingDawn

October 19, 2008, 05:44:33 pm #343 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Very nice Vanya! Only thing he's missing i sRed Hair, I take it glasses were an impossibility then?
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Vanya

October 19, 2008, 06:23:48 pm #344 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
*see chat*
  • Modding version: Other/Unknown
¯\(°_0)/¯

LastingDawn

October 19, 2008, 06:45:34 pm #345 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Chat? There was so much talking I missed your messages, sorry about that.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Vanya

October 20, 2008, 12:31:51 am #346 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
You answered my question over there. No worries. =)
You'll have the second draft in the morning.
  • Modding version: Other/Unknown
¯\(°_0)/¯

LastingDawn

October 20, 2008, 07:20:26 am #347 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
I did answer...? I must be losing my mind... in any case...

Sweegy Showdown Redux is up! Voldemort showed the basics of the battle, but his video could only do so much (I loved the first playthrough  reactions though.) This one highlights possibilities that *happen* only if *certain* units have randomly appeared. In this case, the Golden Dragoon, owner of the Longibunne Spear. Mercenaries will more then likely take advantage of this unique option later down the line. As well our friendly Traveler AI shows us the definite use that Blow Leaves has! (Great for those pesky Phoenix Down spammers.) As well as a bunch of animation fixes which gives the scene a bit more vibrant life.

http://www.youtube.com/watch?v=1UW70EpspWc
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Cheetah

October 20, 2008, 08:48:31 am #348 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Awesome vid LD. Voldemort's commentary on this was awesome, but this is good to show off more of the effort you have put into this. Do you have the means to limit the number of units it will allow you to take into the battle? And what would happen if you took in more than just Ramza?
Current Projects:

LastingDawn

October 20, 2008, 02:35:35 pm #349 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Well, nothing would happen, you would just have an added unit.  I tested that with Gafgarion originally. If you took in Hedin (the only other person who could be brought in...) he'd be just a crystal.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Cheetah

October 20, 2008, 07:00:55 pm #350 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
There must be a way to limit the number to bring in...oh I think I know how. You can change what the initial starting position information is in Attack.out. If there is one in the original game that requires only one unit and Ramza, then you can assign it to that and it would work. Otherwise you could put in an event instruction to just RemoveCharacter of all potential people you could bring in. This would make it for sure a 1vs1 fight.
Current Projects:

Cyberblade

October 25, 2008, 10:18:28 pm #351 Last Edit: December 31, 1969, 07:00:00 pm by Cyberblade
Sorry abotu Vanishing again >____> No more work on ramza done (AGAIN SORRY) But i had 4 projects piled on me in a day sooo yeah. Anyway i might have a bit more done next week, im not able to get on the web mich either because my internet is down so im only gonna be able to get this up via school and that moght be a problem (im at the library now so haha)

Dominic NY18

October 27, 2008, 02:04:27 pm #352 Last Edit: December 31, 1969, 07:00:00 pm by Dominic NY18
Here's something I came up with. Needs some polishing though:

I've seen many creatures in my life. The kinds of monsters and beasts I've encountered in my travels with St. Victor have been too numerous to count. But nothing prepared me for the sight I witnessed in Lionel Castle. It was a demon of unimaginable horror.

Apparently born of the auricite, it invoked within me awe and a crushing fear...

AuraDragon

October 27, 2008, 04:20:15 pm #353 Last Edit: December 31, 1969, 07:00:00 pm by AuraDragon
Ramza fears something?  Great... I always thought of Ramza as the strong silent type with a bit of self blame.

Archael

October 27, 2008, 05:48:29 pm #354 Last Edit: December 31, 1969, 07:00:00 pm by Archael
requesting work for mercenaries please

Vanya

October 27, 2008, 07:12:37 pm #355 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Better? Are the pants ok?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Cheetah

October 28, 2008, 12:06:14 am #356 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
The pants look pretty good, but baggy. Which might not fit his character, but it would likely be too much of a bother to fix. He still needs red hair though right?
Current Projects:

LastingDawn

October 28, 2008, 12:15:33 am #357 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
I really like the pants, personally. The updated sprite looks great!
Also AuraDragon... it's not Ramza who fears something, it's his Cadet ,Badum Gilroy in Memoirs of a Cadet, a side story you can read.

Though for a small blurb it sounds quite good Dominic!
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

DarthPaul

October 28, 2008, 08:56:42 am #358 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
sweet ramza gets a cadet

also post 701
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Vanya

October 28, 2008, 12:22:03 pm #359 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I was going for a natural red, should it be darker?
  • Modding version: Other/Unknown
¯\(°_0)/¯