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[Old] ALL old topics created before the FULL release (Merged together!)

Started by Dome, December 05, 2010, 02:02:09 pm

Which one is the best, and why?

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Dome

Quote from: Eternal248 on May 17, 2011, 12:03:59 pm
I think Poach is somehow disabled with Greatswords.

Yeah, Great sword use a "Skill" formula, that's why Poach is disabled
I should ask someone to make an ASM that turns default Knightsword formula into PAxWP

@Efrate:
It's normal that you get poisoned
I don't know what causes that sprite bug, TBH...

"Be wise today so you don't cry tomorrow"

Shade

Um is it just me that I don't have mustadio at barius hillls fight at all?
Is cadet ramza supposed to have counter, weapon guard, and equip armor. And is it normal that when I get from chapter 1 to 2 that my ramza old reactions and suports turn to regenator, dragon spirit, caution, maintenance, defense up.
Is white chocobo supposed to be white?
Are the missing secondaries, skills, enemies(like in first wiggy there is 3 enemies) on purpose or is it a bug?
Upupupu...

Zetsubou

Shade

Monsters at start were evil man I tell you, kinda got suprised by pounce and then by bombs having  fire(that deal 56 damage, when only knights would have 110hp).

Wiegraf fight was fun, cause it had less people then usual, and he was still kicking ass(one shotting my female armored monk)

Algus is asshole like always(I just accumalated until I had monk with over 70 damage attack(I loved to punch a wizard before I began punching algus since I did 144 damage to that wizard :D))

First dorter trade city was weird. In 1.3 you had to rush to top of the tower, but not in this one(even if the bastard at top had strong crossbow).

I liked that I have every starting unit set with brave and faith, it just happens to suck that you put also best compat pairs of squires and the chemists weren't.

Onion knights and Red Mage pure awsome(replacing my need for any other special units hohohohohoh)

I don't like that I can't get my gold armor set from gaffy. I woulda also like if quest woulda stayed the way they were(I got right away to algus with his cadet job a armor break, then to find out that he doesn't have it next time...)

Btw if I find the assassins are cheap as they were in 1.3 your soul is going to rot in the emptyness of St. Ajoras soul.

Also funny how I have level 8-9 when I am at barius hill. (in 1.3 14 lv)

Upupupu...

Zetsubou

Dome

Um is it just me that I don't have mustadio at barius hillls fight at all?
Fixed
Is cadet ramza supposed to have counter, weapon guard, and equip armor. And is it normal that when I get from chapter 1 to 2 that my ramza old reactions and suports turn to regenator, dragon spirit, caution, maintenance, defense up.
Yes, it's normal
Is white chocobo supposed to be white?
No...he looks like a normal chocobo (For the moment)
Are the missing secondaries, skills, enemies(like in first wiggy there is 3 enemies) on purpose or is it a bug?
They are missing because 1.4 still isn't complete xD

"Be wise today so you don't cry tomorrow"

Dome

Thanks for all the feedbacks, guys!
I'll soon work on those things you pointed out

"Be wise today so you don't cry tomorrow"

Shade

Quote from: efrate on May 15, 2011, 10:58:12 pm
Male and female staring brave faith seems odd.  Why are females 65br 70fth and males are 70br 55fth.  Seems like it should be 70 br 65fth for males, or 55br 70fth for females.  Especially since there are more things that boost PA than MA and they are used in more classes, there isn't much of a reason to use males, the slight PA advantage is negated rather easily by equips.  


I disagree on that, I thought they were perfect, cause I never see it as a slight advantage, cause females tend to be 10x weaker  as physical class expect geomancer, samurai and female peformer(dancer basicly). It doesn't help even if there is PA boost items when when male can equip them too, only thing that can make them get little bit back is that fps bag. And this is biggest help if you are going to use them as monks.

why should brave be so low, isn't it bad enough that ramza can replace any female in magic, he would have then huge advantage compared to females(not including those who come later).

If i would get females with 55 brave I would ditch them right at start and just use ramza(or if I can get from some extra people hire with better brave and faith).

Quote from: efrate on May 08, 2011, 06:39:00 am
One more thing, with guests being not featured in the menu screen, do they passively gain more abilities as times goes by or just stuck with whatever couple they start with and doomed to never have any more until (if) they get recruited?  Also, how does that work for when ones like agrias join you, is it completely reset, or does the xp and abilities accure and you have access to more when you get them etc.  


It's the same as enemies, random skills, random items(unless they are set) and that goes with levels too.

Upupupu...

Zetsubou

efrate

Betha S. Wall Issue



I assume its cause you used undead archer as a base maybe since they are equipping helms?
I don't suffer from insanity, I enjoy every minute of it.

efrate

I don't suffer from insanity, I enjoy every minute of it.

Shade

Also at first Miluda fight one of the thiefs is equiped with 2 diffrent head items, like leather helmet and red hood I think?
And why is mustadios job's name onion knight in the swamp fight(the fight after barius hills)?
Upupupu...

Zetsubou

efrate

Reward balancing.  I just did Betha and took the s. wall as always, but I decided to load an earlier file to see all what was different at the north wall.  Damn.  Kaiser Plate, Blaze Gun, Faith Rod all stealable (I imagine, haven't done it yet).  This compared to a some bows, one of which is a reward for sluice?  Seems off. 

Defintly doing n. wall, I want all those items a helluva lot more than some bows.  Also only like 5 enemies, so actually short of stealing being a bitch should be easier than the S. Wall, even though arrow guard basically makes you as close to invincible as possible in that battle.  Zalmo prepped me for frustration at least, 10% to nab his shield took waaay to long, and elmdor is on the horizon yaay. 

Also, S. Wall lead archer despite having draw out secondary, once I nabbed his bow started physically attacking, which hurt like hell despite him not having (as far as equipped, unsure if innate) martial arts, but it also was just a big hit on a lone person which is ridiculously easy to come back from.   
I don't suffer from insanity, I enjoy every minute of it.

Dome


"Be wise today so you don't cry tomorrow"

Shade

My god are monsters way too strong, I mean squadling family monsters, goblins are so strong.
Aqua thing does from 70 to 140 damage at level 12, goblins eye gauge(or what ever it was) has way too high change of happening(half of my team was in confusion, because of this).

Is choco ball on purpose positive status giving ability now? Black chocobo spams it, I have fought againts it 5 times and only twice it used any other ability(note that ability had 20% at max). And panthers pounce really should non-evadable since it's using ma% formula, cause pounce seem to get 20% againts my guys using shields.
Upupupu...

Zetsubou

efrate

Not sure what's up with Meliadoul.  Had her job mastered and a bunch of skills in the battle vs Zalera.  After I get her she knows nothing, but has the mastered mime as the other ch. 4 guests do.  Intentional? 
I don't suffer from insanity, I enjoy every minute of it.

Dome

Quote from: efrate on May 19, 2011, 02:36:37 am
Not sure what's up with Meliadoul.  Had her job mastered and a bunch of skills in the battle vs Zalera.  After I get her she knows nothing, but has the mastered mime as the other ch. 4 guests do.  Intentional? 

I'll fix this too asap

"Be wise today so you don't cry tomorrow"

efrate

Well I got sephiroth nekkid, wasn't too bad, once I killed the assassins.  You already know about holy water not working, but I was wondering did you give the assassins non-charge?  They never waited for a second to throw huge ultimas out.  Luckily they all dies fast and the extra turns on got on the demons were a cinch.

Also, are the undead knight with Zalera supposed to have only defenders equipped?  Also, undead are vulnerable to the add dead of crush punch?  You change that or am I just not remembering what they were like in vanilla? 
I don't suffer from insanity, I enjoy every minute of it.

Dome

I still have to decide balance stuff like status immunity...

"Be wise today so you don't cry tomorrow"

efrate

I don't suffer from insanity, I enjoy every minute of it.

Dome


"Be wise today so you don't cry tomorrow"

Shade

Also does Gaffy have a reason for having red magic as primary skill set when you are facing him in golgo and lionnel?
Upupupu...

Zetsubou

Shade

Dear god I don't want face those birds after golgo, I mean spamming 70 ranged attacks and I can't attack back.

Flare is a let down, it did less damage then bolt.(yeah the bolt was elemental boosted by the rain and the rod, but still...) I think you should reduce the mp cost to like 30.

I like that my onion knights already have two hands and they are no equiped with blood sword and blazing sword(should be called blazing blade), now they just do over 100 damage with each hit(and at level 12-13 it's alot)
Upupupu...

Zetsubou