• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
July 04, 2025, 03:05:27 pm

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Ghost Units (Aka Invinsible, visible)

Started by Kokojo, February 06, 2010, 01:52:34 pm

Kokojo

Sup FFH.

By testing some event, I discovered that you can make visible but invinsible units (cannot be hit nor targeted but they fonction normally)

AFAIK, how to do this : Event editing only.

Warp to-be-ghost on another unit.
Erase TBG's sprite while it's on another unit.
Warp it away or not.
Start the combat ; It will appear at his turn, and be un-targetable.

Il WILL use this in CoP (it's so awesome :D) but heh, I thought I could share.
I keep leaving, I keep coming back. Boomerang boy.

VampragonLord

needs pix for clerification of just exactly what you mean.
15:05   slave: consensual slavery is the best thing ever~

Skip Sandwich

I think what he means is that by doing this, the selected unit becomes invisible and untargetable by other units, at least until the unit's first turn.
"Dave?  Are you there?"
"Yeah.  I can't get you through the cell now."
"You have to talk through the bratwurst from now on. I'm sorry. I didn't know it would do that."
http://www.johndiesattheend.com

Kokojo

No, he stays Untargetable unselectable and invisible, but he's visible at his first turn.
I keep leaving, I keep coming back. Boomerang boy.