So, I noticed that there are multiple copies of the Bio, Bio 2, and Bio 3 abilities and each inflict a different status effect. Would it cause any issues to create three new status effects (4D, 4E, 4F) that have each of the status effects as random, edit the appropriate skill sets, and then use the other skill slots for something else? For example, Bio has three variations that ether cause darkness, confusion, or poison. I would like to consolidate it down to one skill that randomly inflicts darkness, confusion or poison. I know how to do this and have already done it, but don't want to put too much work into what I'm doing just for all of it to be in vain. I just saw in FFTPatcher that a lot of changes have already been made in "Inflict Statuses."
Just letting you know that I am looking forward to this! This is the kind of patch I've been looking for. Do you have an approximate ETA? I saw a few weeks ago you were waiting on some bug fixes on an assembly hack. Thanks so much!