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February 20, 2020, 02:26:19 am


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Messages - Marche

Quote from: Barren on June 14, 2017, 11:31:17 am
Final Fantasy Tactics K.O 2.6 - Part 22

Will your playthrough be ending soon? I plan on binge watching it. I haven't finished the game so no spoilers please. Keep up the good work.

Also @Eternal 2.7 when? XD
Hey man can you upload a mirror of the hack? I can't seem to download it using this site. It just doesn't work. Thanks in advance! :)

Edit: I got it working in Chrome was using Firefox.. Weird bug O.o
Quote from: chocolatemoose on February 28, 2017, 11:06:17 pm
Is it wrong that I check this thread almost every day for updates? Probably, but there are worse habits to have.

I had a couple other ideas for abilities:

- You could do a reverse quicken: delay a unit's turn until right before its following turn
- Teleport: warp another unit (either anywhere on the map or within a radius)
- Swap: swap the position of two units
- Are there any existing abilities that lower/boost elemental resistances? I'm thinking nul-fire/ice/etc. or geomancy as an active ability instead of a passive one
- Something else fun would be to swap a unit's weapon/magick values for a few turns

me too but dont hope too much for an update any time soon I've been lurking in this thread for a year now.. haha
Quote from: Rfh on December 31, 2016, 11:25:39 am
Sorry, but I abandoned the project. I leave it free to edit for anybody.
I have plans to make a great hack of the original FFT in the future because I have much more experience editing it, but I lack the time needed now.

I like your ideas in this hack so I look forward to your other hack.
Quote from: Eternal on December 19, 2016, 10:38:38 pm
The version I'm working on now with the new Wyrmkin job isn't out yet. I was hoping it would be, but I've been facing lots of emulator challenges and I've been working every day during the week. The current release is stable and certainly fun and worth playing, so I'd advise using that for now. That said, we're hopefully going to increase our team's staff in January which means I won't have to work as often. At that time I'm hoping to revamp FFTA1 GG and continue work on FFTA2 GG.

Cool thanks for the info. Gonna play your KO 2.6 right now instead I guess
The Lounge / Re: Is it weird?
December 19, 2016, 09:51:24 pm
Quote from: Xifanie on December 19, 2016, 12:28:17 pm
Man, I finished FFT when I was 11-12yo... I was so old. Well, can't help it, the game had already been released for 1 whole year in English.

You know what game is childlike, engaging, silly, entertaining, fun? Brave Fencer Musashi. I wish FFTA was more like that. :/
Nah, she has me as her wife; you can't win. Yeah I'm putting words in her mouth but she's only said it a million times herself. :v

Haven't heard of that game before. I'll look into it you got me curious haha
The Lounge / Re: Is it weird?
December 19, 2016, 12:13:18 pm
@Xifanie I finished it when I was a kid. It got me to playing strategy rpgs in general. Introduced me to Advanced Wars and Fire Emblem and then Disgaea so I don't regret playing it.

@Angel Well then if I finish FFT then I win I guess? Haha
The Lounge / Is it weird?
December 19, 2016, 07:45:58 am
Is it weird that I come to this site even though I haven't even finished FFT? Well I finished FFTA but that's about it. Any tips on how to make myself finish FFT? I tried and failed after reaching the death of the main character's best friend's sister.
Give this to me for christmas and I'll be your best friend! :D
Quote from: Eternal on August 20, 2016, 06:21:50 pm
Great news, everyone! I'm hoping to have an update out tomorrow or early next week. Things are wrapping up nicely. I'm also working on making a Master Guide on Google Docs with ability info- more will of course be added later. This way it can be easily updated as updates continue. Thank you all for your support and patience!

The Master Guide (WIP) can be found here.

HYPE Looking forward to the update!
Hey eternal the OP is kinda misleading and I dont know what's in this hack.. Will you update the OP in the near future?
Quote from: rrs_kai on July 24, 2016, 05:29:22 am

I'll be playing this I guess.. Thanks!

Edit: Missing Prof Mission at the late game phase of the game seems to freeze the game.
Other than that it was hella fun!
Are the other clans equipments changed?
When you say semi secret characters which one are not recruitable?
Gonna playthrough this game now..

Edit: Also will you provide a documentation in the future?
Alright another update.. Rfh you should do a changelog of sorts that way we can keep track of changes :D
Has anyone ever finished the Song in the Well Quest? The quest where there's four lamia's the main one keeps using night and humiliates my entire team.. Is it suppose to be that hard?

Quote from: Rfh on September 08, 2015, 01:00:46 pm
Yes, I can change it, but it will take me a lot of time. I like the loot system, what exactly don't you like?

My only gripe is the availability of even the basic classes' weapons for skill learning..
It's understandable for the other classes' weapons to be rare but I hope the basic jobs like soldier, warrior, archer, BM, WM and thief are available at the early game. Even just half of all the skills for each of those classes will be fine imo
My only gripe which I had in the vanilla ffta2 is the loot system but i guess nothing can be done yet..
Playing it right now and Im enjoying it in normal mode.
I Love the feeling of doing just one wrong move can cost you the battle. And kudos to making archers a bit more viable but Bangaa warriors are a bit weak imo.. Monsters arent that powerful but maybe that's because Im playing on normal.. Anyways this is turning out to be a blast I look forward to future updates.
Playing this in normal cause i havent even finished the vanilla game yet but it looks more balanced i think? XD