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Messages - jimmyjw88

1
Spriting / Re: Koruten's Sprites
May 08, 2015, 10:48:47 pm
I actually kinda like that sideburn in your first portrait attempt.
2
Spriting / Re: Artorias the Abysswalker Portrait
June 01, 2014, 11:49:45 pm
Hmm, I'm not too sure how cropping it would make it look "squished" but I guess probably its because it is still in sketch stage with many lines, hence giving such perception. I'll try my best to polish this.

And yes, for starters, don't start with scratch, especially if you haven't grasp the fft-ish style yet. Copy/paste from existing and reference a lot to get better.
3
Spriting / Re: Artorias the Abysswalker Portrait
May 31, 2014, 11:27:16 pm
This is tough and challenging one. Hmmm....

EDIT: Maybe this could be something for you to work with:

4
Spriting / Re: Modified Portraits
May 28, 2014, 05:22:53 am
There's a complete Fran portrait by Twinees

In my opinion, I still prefer Kage's Rydia. Yours need some cleaning and refining to do. Keep it up though.
5
I may take a crack on Garland portrait as a challenge to myself. Everything else are good like what they said.
6
Spriting / Re: Darkholme's Sprites
May 16, 2014, 09:53:55 am
I don't remember seeing any portrait with such bright white actually.
7
Spriting / Re: Darkholme's Sprites
May 11, 2014, 03:49:11 am
Here's some fixes that I made. Still need some polishing to do though but I hope it help somehow.
8
Spriting / Re: Darkholme's Sprites
May 10, 2014, 12:25:51 pm
Try reference more from existing fft portraits.
9
Great to see someone working on Cecil! That sprite needs to be finish. Great job Seushiro, for picking that up.

That Judge walking now looks more realistic and normal than that previous "steel" cape. Lol.
10
Why isn't the cape moving on Garland?
11
Those are some nice updates! The new judge now has more colours. I'm not really a fan of the chocobo but its cool. And yes, Alphonse has boobs. Also, as Kage said, brighter and shiny armour would be nice.
12
Spriting / Re: Luiakyn's(Omnir's) Sprites
April 30, 2014, 10:36:02 am
Nice work. Agreed with Kage, I like Taurus the most.
13
Overall, nice sprites! Chocobo helmet is okay but not the wing and chest. What Kage said.
14
Spriting / Re: Choto's maybe sprites
April 23, 2014, 06:35:13 am
Damn you Twinees! That looks great! :P

Quote from: Seushiro on April 23, 2014, 04:27:35 am

Quote from: Twinees on April 23, 2014, 04:10:48 amDon't doubt yourself Jimmy, you're a great pixel artist.


Also this


You both are giving me too much praise. I can (not will) admit that I can sketch, but shading woes me still. :P
15
Spriting / Re: Choto's maybe sprites
April 23, 2014, 12:32:36 am
Any reference on this for the portrait? I could try make a rough sketch, though I think its better for me to leave to the pros.

EDIT: Rough sketch
16
Spriting / Re: Kagebunji's sprites- Moving on...
April 21, 2014, 11:05:00 am
Agreed. Remember that this is a sprite, hence keep it at simplicity state.
17
Spriting / Re: Kagebunji's sprites- Moving on...
April 21, 2014, 10:15:08 am
Agreed. Looks good.
18
Damn! That's way better than what I had in mind! Hah. Definitely help a lot, Twin. :)

I'm looking forward to learn from the pro on Hero of Light edits. :P
19
Yea, leather strap is good too. I like to see that as well.

I may try give another whoop on Reno's port when I'm free.

Here's some minor fixes for Squall.

EDIT: Add x1 size
20
1-The armor chocobo looks much clean and better than previous attempt. I like it, though I would like to see them in lighter & shiny armour shades.

2-In my opinion, that red on Reno's portrait is bit saturated. Try use Kage's Succubus red. Also, what happened to his brows??

3-For Squall's portrait, try not to use all the shades on his forehead. It's giving the blurry effect. Use only necessary shades to make it look sharp and detailed. Also, there shouldn't be a straight dark line under his chin to his neck.

4-In my opinion, Hero of Light portrait (from Dissidia) need quite some refining to do. I'll leave it to the pros.